Author Topic: Help please! How can I set all helm's base AC to 1?  (Read 368 times)

Legacy_Grymlorde

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Help please! How can I set all helm's base AC to 1?
« on: April 01, 2013, 09:54:06 pm »


                Hi everyone. I'm attempting to set the base AC of helms to 1. I edited the AC field in baseitems.2da but am not getting the base AC to change to 1 in the toolset.

Any ideas?  Thanks.
               
               

               


                     Modifié par Grymlorde, 12 avril 2013 - 10:10 .
                     
                  


            

Legacy_Grymlorde

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Help please! How can I set all helm's base AC to 1?
« Reply #1 on: April 12, 2013, 11:10:58 pm »


               Bumping this back onto the front page. Would really appreciate the help with this. Thanks!
               
               

               
            

Legacy_Tarot Redhand

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Help please! How can I set all helm's base AC to 1?
« Reply #2 on: April 12, 2013, 11:38:41 pm »


               You might like to try asking this in the script threads. The people in there may well have the answer you seek.

TR
               
               

               
            

Legacy_gutwrench66kg

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Help please! How can I set all helm's base AC to 1?
« Reply #3 on: April 15, 2013, 08:46:21 am »


               The BaseAC is hardcoded.. same reason we can't change tower shields to AC 4 ala 3.5 ed PnP. :-(
               
               

               
            

Legacy_Grymlorde

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Help please! How can I set all helm's base AC to 1?
« Reply #4 on: April 15, 2013, 10:07:31 pm »


               

usagreco66kg wrote...

The BaseAC is hardcoded.. same reason we can't change tower shields to AC 4 ala 3.5 ed PnP. :-(


Well that's disappointing about both helms and tower shields. But thanks for the answer.
               
               

               
            

Legacy_Failed.Bard

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Help please! How can I set all helm's base AC to 1?
« Reply #5 on: April 15, 2013, 10:51:38 pm »


               Tower shields can be changed to a base AC of 4 via 2da edit, I did it for my mod.  I believe the issue you're running into, is likely that the game only reads that column for specific item types.