I don't
think that a-node thing is a problem for emitters. Ah, although it could be if you have an animated birthrate.
Usually, when you really think everything should be working and it's not, it's because the "Spawntype" has erroneously set as -1. Try it at 0 or 1. When I'm troubleshooting this kind of issue, I like to put the emitter on a placeable and if the placeable doesn't work either, I move it around in the toolset and if the Spawntype is set incorrectly, sometimes that movement will tip you off that it's the spawntype because when you have the spawntype set incorrectly, it'll often emit when the placeable is being moved.
Hope that makes sense. Let us know what it winds up being.
Edit: Or birthrate 0. Whenever I don't do emitters for a while, I do boneheaded things like forget to set it.
Modifié par OldTimeRadio, 26 mars 2013 - 03:25 .