Assuming that I understood you correctly, your custom race will have custom body parts : p<gender><
race>0_<bodypart><something>.mdl files.
Since parts_<bodypart>.2da files rule
all the races at the same time, it is not possible to single out the bodyparts of your custom race other than by removing them from the game/hak, or by simply not creating them.
If someone with your custom race attempts to equip an outfit that doesn't have the relevant parts, it will simply show as blank/empty in the toolset/game.
One way to prevent that would be add "use limitation : racial type" properties to outfits, but it's quite some work.
I hope it helps ^.^
Modifié par Nissa_Red, 27 février 2013 - 02:53 .