Author Topic: Gothic Interior Issue  (Read 486 times)

Legacy_henesua

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Gothic Interior Issue
« Reply #15 on: July 30, 2012, 07:07:44 pm »


               If something like this is released into the wild I would hope that the add on is a separate HAK that supplements the current gothic interior HAK. I still use Gothic Interiors and I would prefer that my players can be assured of having the original HAK rather than a modified version of it.
               
               

               
            

Legacy_Michael DarkAngel

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Gothic Interior Issue
« Reply #16 on: July 30, 2012, 11:18:19 pm »


               @Jenna WSI:  That was only three tiles to test if it was possible to make something that would be usuable/useful.  It will take me some time (unfortunately I can't be more specific than that) to go over the entire tileset.

@henesua: I will make it a separate entity altogether, so this way anything made with the original will remain usuable.

This will be tiles only.  I won't be doing anything with the placeables.

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Legacy_Michael DarkAngel

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Gothic Interior Issue
« Reply #17 on: August 23, 2012, 03:18:12 pm »


               Wow, been almost a month already '<img'>

Well, I've re-started this set a few times now, but finally have something to show.

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I still have some texturing issues on a few tiles and some more tiles to make the hallway crossers more functional.  Once style one is complete its just a matter of re-texturing to make the other styles.

Moving right along

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                     Modifié par Michael DarkAngel, 23 août 2012 - 02:18 .
                     
                  


            

Legacy_henesua

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Gothic Interior Issue
« Reply #18 on: August 23, 2012, 05:59:21 pm »


               Nice work there.
               
               

               
            

Legacy_Michael DarkAngel

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Gothic Interior Issue
« Reply #19 on: August 25, 2012, 06:34:32 pm »


               Okay, question time.

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Above is a toolset shot showing what is finished so far.  The question is this...

Do we need a transition from Hallway to Grand Hallway?

Thanks,

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Legacy_NWN_baba yaga

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Gothic Interior Issue
« Reply #20 on: August 25, 2012, 06:55:02 pm »


               I dont know for what reason an architect would build a corridor in 2 different design styles so a no from my pov.
               
               

               
            

Legacy_henesua

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Gothic Interior Issue
« Reply #21 on: August 25, 2012, 07:15:23 pm »


               I'd say yes. A grand hall is really just another room type. A corridor can be a minor artery off of the main hall.
               
               

               
            

Legacy_Michael DarkAngel

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Gothic Interior Issue
« Reply #22 on: August 25, 2012, 08:00:45 pm »


               

NWN_baba yaga wrote...

I dont know for what reason an architect would build a corridor in 2 different design styles so a no from my pov.


After having 6 years of architecture during my high school/college days, I would have to agree with that statement. '<img'>

henesua wrote...

I'd say yes. A grand hall is really just another room type. A corridor can be a minor artery off of the main hall.


Well, this Grand Hallway is not another room type.  You cannot expand it any wider than a single tile.  However, I understand your 'minor artery' idea and will look into how well that fits into things.

Here's another question I thought of.

In Chandigar's original tileset only the Foyer tiles had a second level.  Living1 through 4 and the Study are all single level.  Would we want an upper second level for all designs?

Thanks,

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Legacy_henesua

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Gothic Interior Issue
« Reply #23 on: August 25, 2012, 08:14:58 pm »


               

Michael DarkAngel wrote...

henesua wrote...

I'd say yes. A grand hall is really just another room type. A corridor can be a minor artery off of the main hall.


Well, this Grand Hallway is not another room type.  You cannot expand it any wider than a single tile.  However, I understand your 'minor artery' idea and will look into how well that fits into things.


I meant the foyer I think. I've used it to simulate grand hallways before.

Michael DarkAngel wrote... 
In Chandigar's original tileset only the Foyer tiles had a second level.  Living1 through 4 and the Study are all single level.  Would we want an upper second level for all designs?


That could be handy it makes the set more flexible.
               
               

               
            

Legacy_Michael DarkAngel

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Gothic Interior Issue
« Reply #24 on: September 15, 2012, 08:41:46 pm »


               First look at the new balcony terrain.

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Click on the picture to take you to my gallery, there's a couple more pics there to look at.

Still need to create the tiles to allow access to the balcony, and I need to fix up a few other things.

Still plugging away,

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                     Modifié par Michael DarkAngel, 15 septembre 2012 - 07:42 .
                     
                  


            

Legacy_henesua

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Gothic Interior Issue
« Reply #25 on: September 16, 2012, 12:01:46 am »


               Looking good! Its enjoyable seeing this take shape.