Bioware Archive
Welcome,
Guest
. Please
login
or
register
.
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
News:
SMF - Just Installed!
Home
Help
Login
Register
Bioware Archive
»
Bioware Archive V2
»
Custom Content and Community Expansion Pack
»
Advanced Character Head Models
« previous
next »
Print
Pages: [
1
]
Author
Topic: Advanced Character Head Models (Read 362 times)
Legacy_Failed.Bard
Hero Member
Posts: 1409
Karma: +0/-0
Advanced Character Head Models
«
on:
July 14, 2012, 07:20:59 am »
I need a couple high poly character heads to test some things on, preferably either upgraded ones from NWN or completely custom ones.
After a brief talk with OTR, I want to try out a few things with animroot-ed sub-nodes in character heads, to see what else might be possible with them.
So, any suggestions/offerings for heads would be greatly appreciated in this.
Logged
Legacy_WebShaman
Hero Member
Posts: 1390
Karma: +0/-0
Advanced Character Head Models
«
Reply #1 on:
July 14, 2012, 02:47:51 pm »
I think the ported heads from Star Wars : KotOR may be what you are looking for.
Logged
Legacy_Bard Simpson
Sr. Member
Posts: 276
Karma: +0/-0
Advanced Character Head Models
«
Reply #2 on:
July 14, 2012, 04:08:13 pm »
I expect Webby is referring to Estelindis' marvelous KotOR heads:
http://nwvault.ign
.c....Detail&id=7796 . It is a fantastic package to have, even if it doesn't happen to suit the purpose for your project, Failed.Bard.
Logged
Print
Pages: [
1
]
« previous
next »
Bioware Archive
»
Bioware Archive V2
»
Custom Content and Community Expansion Pack
»
Advanced Character Head Models