I've been working on a placeable, that I'm planning to eventually convert to a tilegroup.
I've been having some issues with Gmax when I mirror parts of it though, where only half the model is getting copied. I'm not sure if it's something in the mirroring itself doing it though, or the ResetXForm I seem to have to do to the mirrored part before I can export the whole of it again.
It's made up from the giant bone models in cep (not sure original source, is fky for FunkySwerve?), zlc_fky_* (b83, e88, e91, and p32) and the skulls are zlc_ccp_b83 in core 0. Textures are two of the bone ones Carcerian posted in the
textures post.
Assuming I set it right, the mdl itself is in my projects
here (Edit: Link now points to updated model), and here's a screenie of the buggy model part to show what the current issue is.
Modifié par Failed.Bard, 07 juillet 2012 - 07:20 .