Author Topic: Improving default tilesets, maybe a CTP project?  (Read 685 times)

Legacy_NWN_baba yaga

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Improving default tilesets, maybe a CTP project?
« Reply #45 on: August 26, 2012, 12:16:20 pm »


               I still prefer to have some 256 textures and 128 for lots of things. With the correct unwrapping or tiling the result isnt that bad if you dont look at everything just for the closeup;)  I never thought it´s a good idea to use 512 textures for non dominant details in a scene (a rope texture of 64 if you´re a good texturizer is enough), but thats just my own perspective. Where I use 1024 (which is already highres to me) is some new bricks I made for the city tileset. The scale of the bricks is almost the same but I gave the texture a variety in them. So the result for the houses is they almost have a bit of a different structure and your not looking at just a "brickwall" street;)
               
               

               


                     Modifié par NWN_baba yaga, 26 août 2012 - 11:18 .