Author Topic: Preventing Physical Damage Type Merging  (Read 565 times)

Legacy_ShadowM

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Preventing Physical Damage Type Merging
« Reply #15 on: July 06, 2012, 10:14:02 pm »


               Well I not combining it into one damage type and it is exactly doing the three things now. So I confused I have test this in game and it working. And DR checking each one is fine by be make thing a little harder and it a minor issue for working. Ok did some more work now it work with the old system too all compatible now. '<img'>
               
               

               


                     Modifié par ShadowM, 06 juillet 2012 - 09:18 .
                     
                  


            

Legacy_ShadowM

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Preventing Physical Damage Type Merging
« Reply #16 on: November 21, 2012, 07:28:06 pm »


               Ok in hr base 8.75 for testing Rubies
Here a link to it in the forum

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