How possible would dynamic "skinning" be?
Something like Quake2 PCs, were you have a basic body shape models with multiple textures per model?
For example, a female mdl with a simple skirt skirt, could have multiple skins for anything from Warrior Princess, to Magic School Uniform, Maid Outfit, Waitress, Policewoman, 60's mod-squad, Goth Lolita, 20's Flapper, etc. With a few VFX-cceries a simple model can quickly become "unique"...
A basic armor shape could have skins for paladin, cot, blackguard, purple dragon knight, fiendish armor, SWAT, Army...
A basic suit coat could be a gentleman, fop, composer, MIB, scientist, doctor, business man, 70's disco leisure suit, etc...
Modifié par Carcerian, 04 juillet 2012 - 06:36 .