Author Topic: More helmets, no heads  (Read 552 times)

Legacy_Mavrixio

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More helmets, no heads
« Reply #30 on: June 16, 2012, 04:21:15 pm »


               

Estelindis wrote...

Right so.  I had previously been putting a line of skin in both leather and cloth palettes.  Just now, I quickly edited the cloth palette to include two lines of hair.  The tga (containing the underlying colours used by the system) is working just fine, but unfortunately the bmp (containing the palette we see and choose from in our user interface) isn't cooperating.  It's showing the leather instead of the cloth.  However, if you do pick the bottom lines in spite of them showing different colours, you will get the hair that I put in there, as the tga is working correctly.  Don't know what I might have done wrong with thie bmp.  I seem to remember there being a "knack" to the bmps... maybe only working in Paint or something like that, editing them in another program might do something to them that causes a problem...

File link!  Put the images into your override folder and tell me if they work for you too.

It works perfectly!