I want to do some as well, as i really like the concept art (esp the spiked tail).
Opening a a few tails with NwMax it didn't look too complicated if you use a generic tail for a base, some tails have no animations at all, while others number 2k+, so complications can vary i'm sure. Clothing based tails are an option as well (belt or pelvis based like the early ones). Good for npcs who dont move around a lot, tho may not look as nice for pcs... (tho they can have dangle too)
(Same goes for snake-whip, its coiled, and has an insane amount of ani frames, tho supposedly morphing an existing one is certainly possible, i imagine it being easiest to have one with a slightly open mouth, tho the masterwork one would have a snapping mouth... then again, whip animations are so fast u would never see it execept in screenies. On the other hand... using DLA Lisa's cat-o-9-tails with a bit of dangle to make a hydra whip or a tentacle rod... hmmm.....)
Modifié par Carcerian, 11 mai 2012 - 04:55 .