In doing the work with placeables over the years, I've noticed that many (if not all) of the meshes are not complete. They were designed for the fixed view angle of the original NWN camera and also to a lesser degree the lack of a "real" z-axis in game (ie. why is that table UP there where I can't get to it).
Is it worth capping these holes in NWmax? For many of the placeables, I am doing it already but I have found many that I've missed. It does up the poly count and in most cases, the capped holes are still not really visible/relevant (think the bottoms of table legs, etc.).
Is it worth fixing these? What do other CC creators/workers/artists/slaves do?