I second the
Fable Weapons Redux pack. I thought it was a nice touch for Tiberius_Morguhn to include the default BioWare weapons in the same screenshot as the converted ones. It is astounding just how...
2001... most of the default NWN weapons look when you compare them side by side with almost anything else. Which is probably to be expected, though.
I think
Feanor's Mediaeval Armoury 2.1 is also a very nice collection.
Hey, a question to anyone: I know because of what is believed to be hardcoding, you can't make like more shield baseitems without running into problems of some sort- can't remember what, specifically.
But aside from not being able to specialize in them unless you use NWNX, are there any limitations to creating new/copies of
weapon base item types? I mean, aside from the ranged weapons.
Could a CC person make 100 new flails in a new flail baseitem type and generally get away with it? Or whips? Or polearms? If anybody just happens to know the answer off the top of their head I'd love to know what it is.
Modifié par OldTimeRadio, 23 septembre 2011 - 06:17 .