Author Topic: Can I get some help with how to implement an altered skill list?  (Read 414 times)

Legacy_Sylrae

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               So. I'm trying to implement the pathfinder skilllist in neverwinter nights. The main complication comes from condensed skills.

Hide and Move Silently are Replaced by stealth, as one example, and your ranks in discipline should be auto-calculated as BAB+Dex.

Now, I could write a script to give you the bonuses and penalties needed (and remove the ability to take ranks in these skills), but I'm going to hit the +12 cap fairly early. Is there an easy way to raise that cap (even if it means having to write a script to stop people from abusing the limit with ridiculous stacking combos)

If that won't work, does anyone have an idea that could work on a machine that isn't running NWNX, say for it to be used in singleplayer?

Wasnt sure whether to put this in scripts or custom content, it's a bit of both.

~Sylrae
               
               

               


                     Modifié par Sylrae, 19 juillet 2011 - 08:43 .
                     
                  


            

Legacy_Failed.Bard

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Can I get some help with how to implement an altered skill list?
« Reply #1 on: July 19, 2011, 09:48:36 pm »


               The +12 limit is for abilities, the cap for bonus on skills is +50.
               
               

               
            

Legacy_Sylrae

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Can I get some help with how to implement an altered skill list?
« Reply #2 on: July 19, 2011, 10:07:54 pm »


               Oh! I thought the cap was +12 for both. It's been a while since I've modded NWN.

No complicated system to get around it needed then. Thanks a bunch!