The campaignonly column controls when the loadhints appear. If you want yours to show up, set it to 0 (it's what I set all mine to, and they all show up for me).
As far as I can tell:
0 = any module
1 = NWN
2 = SoU
3 = HotU
4 = any module
I've never seen any scripting that affects loadscreen hints. The hints appear to be completely random, picked from all of the ones marked in loadhints.2da as "available for all modules" (set to 0 or 4 in that campaignonly column).
Modifié par The Amethyst Dragon, 02 juillet 2011 - 05:47 .