Author Topic: Request for City (Interior 2) (Project Q)  (Read 391 times)

Legacy_Raven_Xantrice

  • Full Member
  • ***
  • Posts: 151
  • Karma: +0/-0
Request for City (Interior 2) (Project Q)
« on: June 22, 2011, 05:08:09 pm »


               Hi, creators and builder I have a request for the City (Interior 2) from DLA Tileset with addons from the awesome Q project in combination of the Castle (exterior) set from DLA! This time I create a modul with this sets and there is a castle, towers, village and so one - classic fantasy style. With the castle I'm ready and I'm happy with the amount. And then I go to the village and I want every building make to walk in, this is not so difficult because only one village no city and I should be a adventure and no hack&slay module, where you speak with lots of people and search a lot of things. But now to my request, big buildings like inns, city hall and blacksmith are no problem but I want to use for the normal buildings (for the poor people) the added mini-interiors (see pictures); but there is a Problem: From outdoor this buildings look like it have two levels (a first floor) but in the added mini-interiors there are no stairs... Some I can simply place a ladder but is somebody disposed to make more of this miniinteriors, maybe with stairs in it?
Yes, I can use the standard interiors, but I'M not so pleased with it! Other potential is to make the standard interiors sets clear that I can make different ones (it is very sad if every second house looks like a other)!
This standard bioware interiors looks to nobel, I want to make a module in the poor looking realistic medival age!
Only a suggestion, thank you for reading! ':bandit:'

Pictures:
img225.imageshack.us/img225/8159/miniinterior1.png
img687.imageshack.us/img687/2456/miniinterior2.png
img228.imageshack.us/img228/2046/miniinterior3.png
img109.imageshack.us/img109/4416/miniinterior4.png

               
               

               
            

Legacy_kalbaern

  • Hero Member
  • *****
  • Posts: 1531
  • Karma: +0/-0
Request for City (Interior 2) (Project Q)
« Reply #1 on: June 22, 2011, 07:53:36 pm »


               It sounds like you should just make a module with Project Q as your base. Maybe I'm missing something. There's also tons of other premade haks with nice interiors for all settings already.Hopefully, someone here can link some of the better ones.
               
               

               
            

Legacy_Pstemarie

  • Hero Member
  • *****
  • Posts: 4368
  • Karma: +0/-0
Request for City (Interior 2) (Project Q)
« Reply #2 on: June 22, 2011, 09:47:19 pm »


               Raven, you'll like Q Rural Interior once 1.4 is out
               
               

               
            

Legacy_Frith5

  • Hero Member
  • *****
  • Posts: 595
  • Karma: +0/-0
Request for City (Interior 2) (Project Q)
« Reply #3 on: June 22, 2011, 10:10:48 pm »


               

Pstemarie wrote...

Raven, you'll like Q Rural Interior once 1.4 is out


*grumble grumble grumble* I'll bet you tease hungry dogs the same way!!

Just kidding. Although I am hungrily awaiting the update over here... '<img'>

-JFK
               
               

               
            

Legacy_Pstemarie

  • Hero Member
  • *****
  • Posts: 4368
  • Karma: +0/-0
Request for City (Interior 2) (Project Q)
« Reply #4 on: June 22, 2011, 10:20:16 pm »


               dogs, cats, kids.... 'Image
               
               

               


                     Modifié par Pstemarie, 22 juin 2011 - 09:20 .
                     
                  


            

Legacy_Kendaric Varkellen

  • Jr. Member
  • **
  • Posts: 90
  • Karma: +0/-0
Request for City (Interior 2) (Project Q)
« Reply #5 on: June 23, 2011, 12:12:59 am »


               

Pstemarie wrote...

dogs, cats, kids.... 'Image


You're just evil '<img'>

Seriously though, any news on the 1.4 update? The things you've shown so far look amazing which makes the wait all the more difficult.
               
               

               
            

Legacy_Pstemarie

  • Hero Member
  • *****
  • Posts: 4368
  • Karma: +0/-0
Request for City (Interior 2) (Project Q)
« Reply #6 on: June 23, 2011, 12:40:14 am »


               _Six and I were looking at an alternative method to deliver the updater to the community. Hopefully Tricky gets its situation sorted out before we have to resort to that, but he's in Arizona and last I heard those wildfires weren't too far away...
               
               

               
            

Legacy_Raven_Xantrice

  • Full Member
  • ***
  • Posts: 151
  • Karma: +0/-0
Request for City (Interior 2) (Project Q)
« Reply #7 on: June 23, 2011, 03:05:23 am »


               

Pstemarie wrote...

Raven, you'll like Q Rural Interior once 1.4 is out


Sounds great! Looking forward for the update! ':wizard:'