So in my ongoing project to fix textures and icons for the clothing hak for Mythos, I've run into an annoying snag that I can't figure out. While the standard Bioware plt files for clothing inventory icons export out of the bif files just fine, the actual texture files come out highly pixilated.
Example here of torso model #34 - Changed Metal 1 to use Metal 2 instead so the torsos between male and female match. Well... now they are the same colors but WOW the male needs to find a better armor shop, 'cause that looks horrible!
Any ideas on what I'm doing wrong to have caused the file to be so icky? The pixelation happened before I changed the colors, I just didn't notice it until testing in the toolset. I've tried "NWN Explorer Reborn 1.6.3" and "NWN Bif Unpacker v1.0".
-- Mistress, lost in the land of massive pixels
A very small selection of completed icons can be seen
here
Modifié par TheSpiritedLass, 09 février 2011 - 05:36 .