OldMansBeard wrote...
GUI models are not very complicated, though. Have you considered editing the ascii models directly in notepad?
Thanks for your response. Yep, I'm doing that, it's pretty easy but it isn't a real fix, it's just a workaround. What will happen to me if I try to edit a complex model with animesh? xD
By the way I'm editing the models with notepad++ (a notepad designed for programmers), because sometimes when you try to compile a model edited with notepad, it doesn't work, with notepad++ doesn't happen.
Michael DarkAngel wrote...
The animations don't work and are gone upon re-import most likely because they are not being exported properly. Could you send me both an original model file and one of your exported attempts (preferably the same model).
I have discovered that the error was that nwmax doesn't import correctly the animations, not when you try to export them (like some people in the old forums say).