KenquinnTheInsaneOne wrote...
So you can only customize spells that it thinks are hostile. Everything else hard coded?
It depends, what do you define as "everything else"?
The HotU expansion added code to Creature's OnPhysicalAttacked event (x2_def_attacked) that prevents plot creatures from reacting to attacks but that's not really helpful for PCs.
What exactly are you trying to accomplish?
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