Author Topic: 2da Question  (Read 1379 times)

Legacy_TheSpiritedLass

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2da Question
« Reply #15 on: August 12, 2010, 12:02:10 pm »


               

TSMDude wrote...

Heck Ms Lass, you take over for me and not only can you get 3 bags because I am that generous but I will even pay for your membership in the Chocolate Club.



*chuckles*  Take over for you and I get chocolate?!  Hmmmm.  *grins*
               
               

               
            

Legacy_TheSpiritedLass

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2da Question
« Reply #16 on: August 12, 2010, 12:06:43 pm »


               

Greyfort wrote...

Another thing I thought was with certain 2da files IE stacking you can make potions/healing kits higher stack with out a hak file. Its when you make new item,texture,model etc you need hak correct.


I'm still waking up so I hope my answer here makes sense and addresses your question...

On Mythos I manually increase the shop stocked potions, scrolls and healing kits stack size from 1 to 10.  You don't need a new blueprint for the items to do this.  Stock the shop with the goodies that you want, then while editing the shop, edit the particular potion/scroll/kit.  From there you can increase the stack up to 10, which is the 2da default.  This works well for shops dropped directly on the map.  Not so great for shops generated from the palette.  No hak needed.  It is tedious work but worth it.
               
               

               
            

Legacy_Lightfoot8

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2da Question
« Reply #17 on: August 12, 2010, 01:17:32 pm »


               

TheSpiritedLass wrote...

Greyfort wrote...

Another thing I thought was with certain 2da files IE stacking you can make potions/healing kits higher stack with out a hak file. Its when you make new item,texture,model etc you need hak correct.


I'm still waking up so I hope my answer here makes sense and addresses your question...

On Mythos I manually increase the shop stocked potions, scrolls and healing kits stack size from 1 to 10.  You don't need a new blueprint for the items to do this.  Stock the shop with the goodies that you want, then while editing the shop, edit the particular potion/scroll/kit.  From there you can increase the stack up to 10, which is the 2da default.  This works well for shops dropped directly on the map.  Not so great for shops generated from the palette.  No hak needed.  It is tedious work but worth it.


You could just put a script in the store OnOpen to increase all the stack sizes to max.
               
               

               
            

Legacy_Greyfort

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2da Question
« Reply #18 on: August 13, 2010, 05:41:25 am »


               OR...I use nwn explorer export "baseitems.2da" adjust stack size in 2da and place in your override, works server side i think... if not just a few 2das to download not a buch of haks.  I'm trying do do as much as I can with out hacks so anyone can play/use the mod.  This allows even default nwn items stackable to 99-or what ever number you want I think up to 50,000.



ShadoooW it says it 403 forbiden '<img'>
               
               

               
            

Legacy_TheSpiritedLass

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2da Question
« Reply #19 on: August 13, 2010, 12:02:22 pm »


               

Lightfoot8 wrote...

You could just put a script in the store OnOpen to increase all the stack sizes to max.


NOW you tell me?!  *sleepy sassy grin*  That would have been a great solution about.... 4 years ago. '<img'>  Actually, it is a quite interesting idea.  I'll have to keep that in mind next time I add in new shops.  That certainly sounds like a better quality control method than editing each individual thing in the shop that should have a larger stack.  Thanks.