If your server has removed the DC bonus to Implosion and you want spells like that to be more effective, then there is a fair chance that Spell Focus: Evocation (and Greater SF, if you could have taken it) would be closer to what you want than the penetration feats. Note that, by default, Implosion is not party-friendly in full PvP areas, so it's dangerous to cast on opponents if your teammates are in melee with them.
The value of penetration is still largely determined by environment. If you face many opponents with significant SR, then penetration is likely to be helpful. As mentioned earlier, arcanists willing to cast breaches can make up for lack of penetration, to some degree, so your party composition is a factor.
Probably, others will give a critique of your toon's feats in more depth than I will, but here are a few tidbits. 1) The archery feats aren't typical for most clerics, but they are fine for a cleric who spends a lot of time sniping, particularly if your server allows Darkfire or GMW on ammo.
2) As sort of a periodic public service, I always like to point out that Combat Casting is almost always a poor feat for a toon, unless there is a compelling reason to have Improved Combat Casting (which happens sometimes, e.g. the server allows casting while in Expertise mode). Even then, IMO, it's marginal. For a PW with a level 20 cap, there is no ICC for PCs, so CC isn't going to be very useful. Since your toon isn't a melee cleric, it's likely you aren't even entering defensive casting mode much.
3) Also, Dodge is a nice feat for melee toons. There are usually better feats for non-melee casters.
(I know it's two late to drop CC and Dodge, but you might keep the above in mind for future caster toons.)
Anyway, if you are running up against lots of high-SR opponents, then Spell Penetration might be a decent feat. If you are not, then a different casting feat will likely be a better choice for level 18. Spell Focus, Empower Spell, or Maximize Spell might bolster your offensive spellcasting effectiveness (which was a stated goal) and the latter two feats also have the benefit of bolstering your ability buffs.