Author Topic: Neverwinter Nights Freeware?  (Read 813 times)

Legacy_Rio420

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Neverwinter Nights Freeware?
« Reply #15 on: September 01, 2013, 04:37:45 pm »


               

This was my initial reaction:

Seriously? They aren't even giving out unique CD keys on the original purchase? You got to be kidding me?  GoG.com may be decent in the ways of affordability, but that's ridiculous.   Great, now I have to explain to a few of my staff, that in addition to everything else they had to do to connect to our server, now they have to get their unique CD key from gog.com before they can play or before I can give them DM access.  *sigh*


Here's the reword:

*sigh* Seriously? they aren't giving out unique CD keys for multiplayer? That seems almost unethical and considering that I took the suggestions of others here and have been referring friends, family, staff and players to gog.com, I find myself in a precarious position and feel a little guilty having not known this small "pearl of wisdom."  

So, now I get to explain to those who have purchased it through gog.com and give apologies where they are due for not letting them know this ahead of time.
               
               

               


                     Modifié par Rio420, 01 septembre 2013 - 06:45 .
                     
                  


            

Legacy_MagicalMaster

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Neverwinter Nights Freeware?
« Reply #16 on: September 01, 2013, 06:04:55 pm »


               Seriously?  You can't be bothered to read the page?

http://www.gog.com/g...diamond_edition

"Overview:

Experience one of the most popular role-playing adventures of our time, a journey that has thrilled millions. Inhabit dreamlike worlds of myth and mystery. Boundless lands of deadly creatures, foreboding omens and bold heroism.

This game puts you at the center of an epic tale of faith, war and betrayal, all the while staying true to the pen-and-paper role-playing tradition.

Neverwinter Nights - A world without limits!

Multiplayer notice: In order to access the multiplayer you must first enter your unique cd-key. For details please follow this link"

Emphasis mine.
               
               

               


                     Modifié par MagicalMaster, 01 septembre 2013 - 05:05 .
                     
                  


            

Legacy_Rio420

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Neverwinter Nights Freeware?
« Reply #17 on: September 01, 2013, 07:31:16 pm »


               

MagicalMaster wrote...

Seriously?  You can't be bothered to read the page?

http://www.gog.com/g...diamond_edition

"Overview:

Experience one of the most popular role-playing adventures of our time, a journey that has thrilled millions. Inhabit dreamlike worlds of myth and mystery. Boundless lands of deadly creatures, foreboding omens and bold heroism.

This game puts you at the center of an epic tale of faith, war and betrayal, all the while staying true to the pen-and-paper role-playing tradition.

Neverwinter Nights - A world without limits!

Multiplayer notice: In order to access the multiplayer you must first enter your unique cd-key. For details please follow this link"

Emphasis mine.


I just don't get why they don't automatically give you that CD key?  And you don't have to be so negative in your response, I was asking because I didn't order my NwN through gog.com but I've been referring others to it per suggestions here on ways to get it. So I would be ignorant of their "Multiplayer notice" since I have a retail copy out of the box. 

Since my post did illicit a negative response, I'm going to re-word it so that this doesn't turn into a flame fest.

In any case, I just got done coding it so it boots gog.com public cd key players with a message to go get the MP cd key.
               
               

               


                     Modifié par Rio420, 01 septembre 2013 - 06:39 .
                     
                  


            

Legacy_MagicalMaster

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Neverwinter Nights Freeware?
« Reply #18 on: September 01, 2013, 09:06:27 pm »


               I don't know why it isn't automatic.  And I was "negative" because you said:

"Great, now I have to explain to a few of my staff, that in addition to everything else they had to do to connect to our server, now they have to get their unique CD key from gog.com before they can play or before I can give them DM access"

If they bothered to read the page when they bought the game (which is a whole 10 sentences) then they would know right away - so you wouldn't have to explain it to them.  It's not like it's hidden away or remotely hard to find.  It's explicitly mentioned with bolding and italics.
               
               

               
            

Legacy_HipMaestro

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Neverwinter Nights Freeware?
« Reply #19 on: September 02, 2013, 03:01:28 am »


               My guess is that its the way GoG has decided to secure CD keys for authentication of all their on-line games, not just NWN, but you would be better advised to contact them directly to discover their rationale.

If they furnish a generic CD key initially at time of purchase (I don't know if this is the case, but it's easy enough to check by inquiring with others who have purchase a GoG version and then compare keys. it wouldn't surprise me at all if the generic keys were all the same.), they would probably be able to minimize the number of keys that need to be tracked for retrieval purposes, if they indeed furnish that service.  They would need to index each on-line play key against a valid email or account number and at that point have complete control over who is using which key.  Perhaps the whole procedure of establishing a unique key is a batched operation where they collect a pile of requests, generate the proper indexing for each owner, then email them out simultaneously.  Dunno.

Actually, if this (retrieval indexing) is the reason behind their issuance procedure (again... just making a guess), it would be MUCH better than the retrieval method used by Bioware which operated off a form filed by the game owner on the legacy forum site.  It relied on the data entry being pristine to be of any value at all for future retrieval rquests.  No algorithm was used to check whether the code entered was valid or not so typos or inappropriate keys (like flipping the expansion codes) could result in a worthless record of the key on record in their database. Sure.  They'd email it back on request but it would serve no purpose.

At least the GoG method assures that a valid key code is maintained by their database, since they are one
who generated it in the first place.  A request for retrieval of the key if lost will always guarantee the requestor receives a working on-line code.

You can solve the mystery by contacting the GoG designers directly and then posting the reason in this thread for other GoG clients who may be losing sleep over the CD Key debacle.