Author Topic: Possibility of NWN1 source code release  (Read 710 times)

Legacy_leo_x

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Possibility of NWN1 source code release
« Reply #15 on: April 12, 2013, 08:54:06 pm »


               Here's to hoping the source is released, I'd love to see it, even if it meant the community would fracture off into different "Neverwinter Nights".  Failing that the client debugging symbols become openly available (which, contrary to some of what has been said above, would /greatly/ simplify the task of modding the client).  I'll not place odds on either happening. '<img'>
               
               

               


                     Modifié par pope_leo, 12 avril 2013 - 07:57 .
                     
                  


            

Legacy_Asymmetric

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Possibility of NWN1 source code release
« Reply #16 on: April 12, 2013, 09:29:21 pm »


               I think there are also some issues because of the D&D license. WoTc/ Hasbro would object if Bioware/Atari were to release the source code ... and Atari is bankrupt. Problems over Problems.

Nevertheless it would be awesome if we could get our hands on the source.
               
               

               
            

Legacy_Drewskie

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Possibility of NWN1 source code release
« Reply #17 on: April 14, 2013, 07:37:30 am »


               

Asymmetric wrote...

I think there are also some issues because of the D&D license. WoTc/ Hasbro would object if Bioware/Atari were to release the source code ... and Atari is bankrupt. Problems over Problems.

Nevertheless it would be awesome if we could get our hands on the source.


Yea, it's Chapter 11 for Atari.  Last I heard they were looking to sell off their "assets" and go to the mobile market exclusively.  NWN is one of those assets, I assume.
               
               

               
            

Legacy_NWN_baba yaga

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Possibility of NWN1 source code release
« Reply #18 on: April 14, 2013, 06:31:28 pm »


               To bad that they have not separated the renderer from the rest of the aurora engine so at least this part could be released as there is no interest left to anyone imo. The renderer is buggy anyway here and there but o well......

the ugly alpha blending bug and that transcluent textures are never rendered the way the texture´s alpha is like is a real question why bioware coders never fixed that.
               
               

               


                     Modifié par NWN_baba yaga, 14 avril 2013 - 05:34 .
                     
                  


            

Legacy_Melkior_King

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Possibility of NWN1 source code release
« Reply #19 on: April 14, 2013, 07:22:33 pm »


               As far as WOTC is concerned, I wouldn't expect them to take much interest in restricting distribution of a 10+ year-old game.  They seem to have released prior versions of the D&D gaming system (including 3.0) to the public domain, or at least they're not enforcing their rights.  If they started to grumble about the nwn community "owning" nwn 1, we could point out that the principle is the same.
               
               

               
            

Legacy_NWN_baba yaga

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Possibility of NWN1 source code release
« Reply #20 on: April 14, 2013, 07:47:53 pm »


               Someone could email them but i fear an answer like:

thank you for your inquiry but we have no plans on releasing any source material from any game (the one you talk to might dont even know the existence of nwn) that we have published in the past (where they arent even the publisher but...) and blah blah.

or they tell you to write to atari... hehe atari! Then you get the email like ...

Thank you for your question. I´m just a bot and cant answer anything and i´m already sold sorry!
               
               

               


                     Modifié par NWN_baba yaga, 14 avril 2013 - 06:51 .
                     
                  


            

Legacy_Malagant

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Possibility of NWN1 source code release
« Reply #21 on: April 14, 2013, 10:00:01 pm »


               

Melkior_King wrote...

As far as WOTC is concerned, I wouldn't expect them to take much interest in restricting distribution of a 10+ year-old game.  They seem to have released prior versions of the D&D gaming system (including 3.0) to the public domain, or at least they're not enforcing their rights.

3.0 (and by it's extention 3.5) are governed under the Open Gaming Licence and the d20 System License and, as of June 2008, the Game System License. Any property can build off of the System Reference Document (basically the core mechanics minus character creation, advancement, and any content WotC deemed copyrighted works, thus you'll find no creatures like Beholders and no names referencing Greyhawk in the spells, etc.) It was rolled out this way from the get go.

This use is perpetual, worldwide, royalty-free, and non-exclusive as long as the use is accompanied by a copy of the OGL with all the Copyrights updated to credit the contributors of all OGC that was used. This is why you see 3e related content being produced and why Pathfiner exists without any legal maneuvering by WotC or Hasbro. The OGL does not extend to computer media, which is governed under different and exclusive licensing.

I believe WotC did make some dependency clause with 4e that basically stated that if one produced any 4e related content, they could not also produce any content under 3e's OGL any longer.
               
               

               


                     Modifié par Malagant, 14 avril 2013 - 09:03 .
                     
                  


            

Legacy_WebShaman

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Possibility of NWN1 source code release
« Reply #22 on: April 19, 2013, 09:30:27 am »


               This is the most interesting thread to hit the front page in a long time!  I gathered so much information here that I was not aware of, it isn't funny!

Thanks for all the contributions, I am off to search and dl!