Author Topic: Your experience with 'Edge Tiles'  (Read 1025 times)

Legacy_Khuzadrepa

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Your experience with 'Edge Tiles'
« Reply #15 on: November 09, 2012, 06:50:39 pm »


               

T0r0 wrote...

"If you mean the general darkness of the edge tile, then I believe you are right, those edge tiles would no longer be darkened (i.e. shadowy.) It should then look like any other tile."

Interesting....hypothetically would this be good? In other words, would it add confusion or realism ?

I think it could cause confusion. The darkness is your best cue that you've reached the end of an area, other than being abruptly halted or not getting a clickable spot with your cursor.
Might be different in practice, though. Now you've got me curious. '<img'>
               
               

               
            

Legacy_T0r0

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Your experience with 'Edge Tiles'
« Reply #16 on: November 09, 2012, 07:30:52 pm »


               Well I suspect it might cause confusion but in a realistic manner. In other words, isn't using the shadow border as a reference unrealistic? Players will surely get turned around easier unless they pay attention to landmarks and the direction they are going.
As you say though, in practice....who knows...
               
               

               
            

Legacy_ehye_khandee

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Your experience with 'Edge Tiles'
« Reply #17 on: November 10, 2012, 03:20:57 pm »


               

NWN_baba yaga wrote...

to figure out the problem your fellows have it would be good to know which tileset they used that caused the lag.


I quite agree, but the fellow only made general statements and could not be held to a particular tileset, implying that it was common to all. That said, I found the notion odd as I use some pretty old hardware all around and I've never seen it - still, I don't use haks much at all so my experience is limited mainly to CEP2.1 (note this is before CEP started adding tiles) and the standard NWN stuff.

Not knowing the existing wealth of TILES out there I figured I should ask the rest of the NWN community what they had found in their experience. So far I'm getting the impression that no-one else has seen such issues directly.

Be well. Game on.
GM_ODA

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Legacy_henesua

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Your experience with 'Edge Tiles'
« Reply #18 on: November 10, 2012, 03:35:53 pm »


               Definitely worth bringing up , Ehye.

It appears to have inspired a couple artists to experiment.
               
               

               
            

Legacy_Shadooow

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Your experience with 'Edge Tiles'
« Reply #19 on: December 03, 2012, 11:51:19 am »


               Just FYI since it was mentioned in this thread that it would be possible to add lights into edge tiles.

I just solved one issue with helvene's forest tileset edge fixes. Helvene changed the TTF01_Z01_01 to the TTF01_P04_01. It seemed to work, but in one certain area it always crashed. So I toyed with the tile in question, tried to push into CleanModels, etc. etc. and what solved the crashing was removing light nodes. Other light features such as emitters and shadows are still in the tile and it doesn't crash. Still it seems it isn't good idea at all.
               
               

               
            

Legacy_ehye_khandee

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Your experience with 'Edge Tiles'
« Reply #20 on: December 03, 2012, 04:53:11 pm »


               

ShaDoOoW wrote...

Just FYI since it was mentioned in this thread that it would be possible to add lights into edge tiles.

I just solved one issue with helvene's forest tileset edge fixes. Helvene changed the TTF01_Z01_01 to the TTF01_P04_01. It seemed to work, but in one certain area it always crashed. So I toyed with the tile in question, tried to push into CleanModels, etc. etc. and what solved the crashing was removing light nodes. Other light features such as emitters and shadows are still in the tile and it doesn't crash. Still it seems it isn't good idea at all.


It being "to put light nodes" on a tile or edge tile use in general? or something else I did not gather?

Be well. Game on.
GM_ODA
               
               

               
            

Legacy_henesua

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Your experience with 'Edge Tiles'
« Reply #21 on: December 03, 2012, 07:29:12 pm »


               Ehye,
Your post stimulated some ideas amongst artists to play with lighting on edge tiles. Shadooow is just pointing out that that might not be a good practice. Thats what it looks like to me.