Spotted many topics for mods but none for fixing many of the common mod problems (esp. if you don't know how to mod the script)
It's already difficult enough verifying it as a common problem especially in old mods by browsing at nwnvault comments (especially when it's full of spoilers for someone who hasn't completed the official campaigns yet) but what's worse is the issue that a future patch may have resolved the issue despite the fact that a mod is old.
I haven't contacted the makers for this but in case there is none, I'll just add a few basic problems I have with some of the mods. (While minimizing the spoilers)
Elegia Eternum:Last boss won't appear.
Don't know how to fix but one comment said:
A nice module.
However, I have been forced to correct the eternisboss script and replay from the start because the demon infernistag does not exist and then cannot arrive by a jump... Yet I am not sure I took the right one (001, 1 or 2).
Farther more : The number of the event sets from 1 to 2 is followed by the event 2 (It is delayed but it is not secured).
Gladiatrix:Cave backtracking
A certain cave can be confusing if you died and end up moving back to the entrance as it will appear to continue the plot but in a weird way. (Text blob/certain choices omitted/sudden jump)
It doesn't help that the actual plot is also a time skip. To avoid this, type the cheatconsole DebugMode 1 and follow the path with two yellow strips along the road.
Nude character in Colosseum
Sometimes after a gladiator fight the dress won't be acknowledged as equippable and you're left with a naked character walking in town and everywhere else. Just make sure to save. There are also some common item and portrait white box problems but so far I haven't noticed it.
STAR quest:I preloaded a character and the script wouldn't continue. Finally created a human bard. Not sure if it's the performance feat but after you get the items, if the dialogue doesn't continue then this is how I managed through it.
The rest I don't know how to fix:
Crime of Necessity:The first item on the throne room will appear but the other item won't.
A Samurai's Tale:After you get out of the house, you can't leave the valley through the blue strip that leads to the exit. You also get a dialogue from your companion but that seems to be it.
Where Nightmares Hide:No apparent ending after the female barkeep thanks you.
*There are others that just won't open at all and are missing their custom talk but I'm wary of sharing these because I'm not sure if it's a bug or a mistake on my part. I know I managed to fix one of these simply because I didn't realize I don't have CEP installed and another simply because of an incomplete download. Still, a third of the mods I've tried had this.
Modifié par Ukgnome, 30 janvier 2012 - 02:03 .