Author Topic: From Monopoly to NWN  (Read 396 times)

Legacy_Mirgalen

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From Monopoly to NWN
« on: August 03, 2011, 10:00:47 am »


                My title may not be the best. Many people are saying NWN is either dead or dying and that it is impossible to find new players. Their argument is that the game is "old" and for that reason newer players will not want to try it.

Really? Monopoly was first published in the 30s and kids are stil playing it. If you want something even older think about wargame (19th century) derived from ancient yet popular games like go and chess.

So I don't believe the game is old is relevant. Now if somebody mentioned the quality of the graphics compared to more recent games like nwn2 or the best game of 2010-2011 then again I could say that we need to introduce "NWN Deluxe Edition" to the World not vanilla nwn.

By Deluxe I mean at least 1.69 Nwn/SoU/HotU + CEP 2.x +  Worms' tilesets. With these we may have enough eye candies to silence those thinking that nwn graphics are not good enough.

Next, what should we tell people? NWN is simply the best computer-RPG game ever made in the known universe!
No more no less. Having said this, it also means that it is pointless to try to recruit gamers who have no interested in RPG.

Now we know who we want and what to tell them. The big question is if we want a hundred new nwn players where or how do we find them?

 
               
               

               
            

Legacy_NExUS1g

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From Monopoly to NWN
« Reply #1 on: August 03, 2011, 10:32:13 am »


               Recreate the same game in a new engine and charge full price. I've no doubt that people would flock to it. There are few games in history like those you mention that have longevity. Games that tap into the primordial ooze of gaming that gives us everything we're looking for in a game. The original NWN is one of those games.

I'll be brutally honest here in this bit. By all standards NWN should have never been a successful game. The controls were horrid and the game was plagued (and still is plagued) by bugs. And some pretty severe ones. And yet it was such a well-designed game that we looked past all of that and enjoyed it for hundreds or even thousands of hours.
               
               

               
            

Legacy_Mirgalen

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From Monopoly to NWN
« Reply #2 on: August 10, 2011, 01:38:00 am »


               I need to revive this topic.

NExUS1g, thanks for your input. I was was not asking the question from a publisher standpoint but from a player standpoint.

How we (existing players) can find new players for multi players games?

One idea would be to try to reach other RPG forums like:

• DnD Contact Worldwide Yahoo! Group (D&D-specific)
• Gamer Gatherings forum (on RPGnet)
• Gamers Seeking Gamers forum (on EN World)

I'm trying to get some ideas to see what I and other players here could do to attract more people. In terms of demographics it could be gamers or formers who just retired, finished their Master/PhD or whatever and got free time, teenagers or your adults new to RPG or even players from the 2002-2003 era returning to the game.

As for graphics, I did not even know we had that NWNCQ. Now we only need a Mac/Linux version.
               
               

               
            

Legacy_SuperFly_2000

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From Monopoly to NWN
« Reply #3 on: August 10, 2011, 08:37:43 am »


               - Xfire
- Neverwinterconnections
- local D&D forums
- This forum
- The GOG NWN forum
- many more places....
               
               

               


                     Modifié par SuperFly_2000, 10 août 2011 - 07:38 .