Author Topic: Anyone ever seen this bug?  (Read 790 times)

Legacy_olivier leroux

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Anyone ever seen this bug?
« Reply #15 on: March 08, 2011, 07:46:54 pm »


               Thanks a lot, Lightfoot8! I forwarded your analysis to the module author.
               
               

               
            

Legacy_petersmith

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Anyone ever seen this bug?
« Reply #16 on: March 10, 2011, 04:20:01 am »


               No I have never seen it.

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Legacy_MrZork

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Anyone ever seen this bug?
« Reply #17 on: March 10, 2011, 06:17:12 am »


               At least the way it's described, it sounds just a tiny bit like a bug that occurs with shapechange spells and shifter/wildshape feats. I haven't played this mod, but I am just double-checking that nothing like that is going on, either with this character specifically or via cut-scene...
               
               

               


                     Modifié par MrZork, 10 mars 2011 - 06:20 .
                     
                  


            

Legacy_HipMaestro

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Anyone ever seen this bug?
« Reply #18 on: March 10, 2011, 01:19:19 pm »


               I have also experienced this or something very similar (lost transitions, etc.) in the original Bio campaign, but it was unpatched at the time.  Also, it didn't persist as in the OP's description.  Apparently, the reload action somehow purged the error and it went away,  But I remember such a gliche happening a few more times albeit rarely and NEVER after updating the engine to v1.69.

It reminds me of a bug where I somehow get my PC into an area, a seemingly benign walking area and can no longer move it.  It will rest, cast spells or whatever other actions but I am unable to dislodge it from the the "stuck" zone with either mouse, keypad or arrow pad.  Reload fixes it though and seems to move the PC very slightly on the grid.

What is particularly alarming about the OP's bug is Lightfoot's description of script actually rearranging the way the stack is accessed that persists in other modules, so I have a question for any who have experienced this testing the module in question:  Did you try to start/play any of the standard Bio campaign modules to see if this bug was expressed in them at any point?  Since these modules/scripts are all vanilla, it would be important, at least for me, to understand the dynamics which are at work to cause this to affect how the base game performs.
               
               

               


                     Modifié par HipMaestro, 10 mars 2011 - 01:21 .
                     
                  


            

Legacy_olivier leroux

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Anyone ever seen this bug?
« Reply #19 on: March 13, 2011, 11:39:42 am »


               HipMaestro, I'm sorry for not replying yet. I currently have no means to run NWN, I'll see what I can do for you in a week or so if noone else steps up (I hope I won't forget it).
               
               

               
            

Legacy_TimG

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Anyone ever seen this bug?
« Reply #20 on: March 22, 2011, 02:38:27 pm »


               There's an update on the vault.  While I have downloaded it I haven't had a chance to play yet.  Damn work...
               
               

               
            

Legacy_Aedansmith

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Anyone ever seen this bug?
« Reply #21 on: March 25, 2011, 09:56:13 am »


               Sorry, I never watch this.

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Legacy_HipMaestro

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Anyone ever seen this bug?
« Reply #22 on: March 25, 2011, 12:54:34 pm »


               Posting error. 
Please ignore.
               
               

               


                     Modifié par HipMaestro, 25 mars 2011 - 12:55 .