Author Topic: Win7 64 bit, having some issues with lag  (Read 527 times)

Legacy_Odd Hermit

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Win7 64 bit, having some issues with lag
« on: November 22, 2012, 09:24:27 pm »


               At first, game just crashed on startup. A dll file fixed this easy enough though.

Then, when I load up the game, it's extremely laggy once I get to character creation and the actual game.

I initially got the game running w/out lag by reinstalling outside of program files. However, in character creation, my character became chrome when I selected any colors.

So I google this latest issue, I'm used to old games giving me hassle, and read that I need the critical rebuild patch. So I patch this thing up. And I'm back to the lag issue again.

Win7 64bit, but running in compatibility for XP SP2. Also set to run as admin and disable visual themes.
nwnplayer.ini is tweaked with Client CPU Affinity=1

i5 2500k, radeon 6950 2gb, 8g ram, 7200 RPM 1 TB HD - doubt any of that matters beyond the quad core CPU which should be solved by that .ini tweak supposedly, but just in case it helps anyone help me.

Using the GOG version although I do have a disc I could use instead if that might be an issue - doubt it though.
Suggestions?
               
               

               
            

Legacy_Empyre65

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Win7 64 bit, having some issues with lag
« Reply #1 on: November 23, 2012, 12:49:30 pm »


               Did you disable shiny water? Radeon cards have a problem with that.
The issue could also be too-recent drivers for the vid card. Lately, they have not been supporting the Open GL mode that NWN uses. This issue has come up in other recent threads.
               
               

               
            

Legacy_Odd Hermit

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Win7 64 bit, having some issues with lag
« Reply #2 on: November 25, 2012, 05:17:27 am »


               Ah it was the shiny water, thanks.