Baaleos wrote...
Does this effectively mean that CDKeys are no longer needed to play online...
You still need a unique set of keys because the game server will reject anybody using keys that somebody else on that server is using. Some (all?) PW's block the default GoG keys.
Whats to stop other players from trying to log in with another users name, and then accessing their Server Vault on a server.
Securing accounts is now the responsibility of the PW's. Either use a Master Server emulator (see elven's posts on nwnx.org) or FunkySwerve's scripts in NWN General discussion here.
..., and we can log in with any username/password?
Remember that tick box to tell Bioware to lock the keys to a single username? Completely useless, never worked. You still needed to have keys that Bioware would approve and a password to match the username.
Lightfoot8 wrote...
I am pretty sure CD-Keys are handled by Game Spy and not the master server.
Nope GameSpy provides lobbying services only. Key and password authentication used to be the Master Server.