Some further testing brought about some new info on this issue. It seems the problem occurs with only the Exterior, Muggy area setting. But I have not yet figured out what it is about that setting that could be causing the artifacts to appear. They definitely do not appear on Exterior, Clear. I am going to do some more detailed experiments with the Muggy setting to figure out the exact cause of this, if possible. I'll post again with the results of the testing, once I've finished.
Update:
It is not just the Exterior, Muggy setting, but also the Interior, Barrow setting as well. Funny, both of the two settings introduced by the final 1.69 Neverwinter Nights patch! That is very strange indeed, and it seems to have nothing to do with the area colors those settings produce. I tried using their exact color numbers in Exterior, Clear and there was no artifacting whatsoever. However, like magic, just selecting Muggy or Barrow causes artifacts. I now know the cause of the problem, but I still have no idea why this problem should occur at all, and why it would only seem to affect the latest Nvidia drivers but not older ones or ATI drivers. Again, these artifacts directly affect the TNO cliff end 1 placeables in the CEP, but why they should I cannot imagine. If this is driver related, then I will need to find a driver that does not have this bug in it, since it is a rather showstopping bug in many ways, especially for a builder.
Area settings that are causing artifacts are: Exterior, Dark... Exterior, Evil... Exterior, Overcast... Exterior, Poisoned... Exterior, Windy... Exterior, Muggy... and every Interior area setting as well.
All other area settings work. Clearly, this is not just 1.69 area settings but regular Neverwinter Nights ones too. That would indicate the fault lying with the drivers, for certain. So, that clinches the culrpit at least. Though I still have not yet been able to determine what driver would work, specifically, without causing these issues.
Modifié par Yrkoon_of_Melibone, 10 juin 2011 - 04:19 .