Author Topic: NWN performance bottleneck CPU or GPU?  (Read 2266 times)

Legacy_Guest_Lowlander_*

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NWN performance bottleneck CPU or GPU?
« Reply #30 on: October 09, 2010, 04:01:46 pm »


               

Lord Sullivan wrote...


Well hey, I'm not suggesting to anyone to change cards, but I am offering my suggestion based on the best option I know of to those who are looking to get a new one.

As for the "Shiny water" crashes, I would of loved to know the hardware configuration of those with whom it was an issue, because like I said, I have played the game on multiple different systems from low end ones to high end ones and I never suffered crashes related to shiny water. I have however, suffered crashes in modules built with some custom content... badly made custom content mind you.



 I thought they fixed Shiny water on ATI a while back. Did this not happen? Or did it break again? Does it just not work or crash immediately with an ATI card?
               
               

               


                     Modifié par Lowlander, 09 octobre 2010 - 03:02 .
                     
                  


            

Legacy_Gorath Alpha

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NWN performance bottleneck CPU or GPU?
« Reply #31 on: October 09, 2010, 07:33:37 pm »


               AFAIK, the last combination of drivers and video cards from AMD that worked correctly with the Aurora Game engine were the X1n00 generation, almost none of which can still be found new any longer (after all, they are four years old -- and the game is 8 years old).  I originally started playing with a 32 MB nVIDIA TNT2 Riva 64, which I upgraded to a GF3 Ti-500 when the SoU expansion came along.  

I currently have a newly reassembled old PC from about 2004 / 2005 that I built for a niece  in college to use in her dorm room, instead of the undersized Notebook PC she carried to her classes.   It has a Geforce 7800 GT video card in it, an XP 2600 CPU, a Sound Blaster Audigy I, and a single GB of RAM.  

It runs in Windows2000, and both KotOR and NWN1 run very well, indeed, with that vintage system.
               
               

               


                     Modifié par Gorath Alpha, 09 octobre 2010 - 06:36 .
                     
                  


            

Legacy_Lord Sullivan

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NWN performance bottleneck CPU or GPU?
« Reply #32 on: October 09, 2010, 07:45:15 pm »


               

Lowlander wrote...

Lord Sullivan wrote...


Well hey, I'm not suggesting to anyone to change cards, but I am offering my suggestion based on the best option I know of to those who are looking to get a new one.

As for the "Shiny water" crashes, I would of loved to know the hardware configuration of those with whom it was an issue, because like I said, I have played the game on multiple different systems from low end ones to high end ones and I never suffered crashes related to shiny water. I have however, suffered crashes in modules built with some custom content... badly made custom content mind you.



 I thought they fixed Shiny water on ATI a while back. Did this not happen? Or did it break again? Does it just not work or crash immediately with an ATI card?


Yeah like I said before, ever since the Ati "HD" series shiny water is bronken in the sense that it is not displayed properly, NOT in the sense it crashes because it simply doesn't with my HD2600XT, my HD4870 and my HD5770.

But shiny water works just fine with my new GF9800GT ECO from Zotac that replaces a GF7600GT that died in one of my systems which shiny water also worked with when that card still lived AND again... NO crashes due to shiny water 'B)'

P.S. the Saphirre HD5770 is running on a WIN VISTA machine.
               
               

               


                     Modifié par Lord Sullivan, 09 octobre 2010 - 06:47 .