anybody know the mechanism behind this ? the manual says that the 'xxx save determines how well the placeable object will resist a spell that allows for a xxx save' [where xxx is the type of save].
so... not very helpful.
naïvely i would guess it's the bonus to a d20 roll used to determine whether or not the thing saves, but the way many of the saves are assigned, it just doesn't make sense [for example, a fortitude save of 10 for a mirror made of glass, but a save of 3 for a big clunky bed made of hardwood].
so what is this, exactly ? does it mean :
- the base save to beat on a d20 ? [i.e., lower is better]
- the saving throw adjustment to the roll ? [i.e., higher is better]
- something else entirely ?
nota - i know that the saving throw category is often used for other things [like secret doors, for example]. but what i'm trying to figure out is the straightforward usage of them in spells.
thanks much.