Author Topic: Hak w/ Placeables removes the standard palette. Puzzled on what to do.  (Read 555 times)

Legacy_VeeTpl

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               Hello there, people.

I have been working on a module of mine for some time now and bumped into a weird problem.

Namely, I tried to use the following hakpak:
http://nwvault.ign.c...s.Detail&id=648

However, what it does is remove about 50% of my standard palette and doesn't make the new placeables be able to place, either. I tried a few different ways of implementing this:
- exporting them from a demo module and importing to mine (not selectable, due to missing 2da)
- trying to use the hak on a brand new module (same effect)
- editing the placeables.2da included in the Hak file ('I have no idea what I'm doing')

There is also an alternative link to the HakPak (named Statues and Charts at the bottom of the list) but it was the exact same file just with the name changed:
http://nwvault.ign.c....Detail&id=3068

I run NWN HotU 1.69, naturally. Nothing else that changes the core of the game files, since I also play on Persistent Worlds.

Tried looking for answers and placeables.2da editing tricks, but no luck so far. There must be something I'm missing. The Demo module for the Hak doesn't have any special files either, aside from the Hak file.


Any help would be appreciated. Thanks a lot!
               
               

               
            

Legacy_Fester Pot

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Hak w/ Placeables removes the standard palette. Puzzled on what to do.
« Reply #1 on: February 09, 2014, 12:55:43 am »


               You want to modify whatever placeables.2da file you might have in another hak that you might be using in your module. Your module should only have one placeables.2da file, which you would add additional lines and renumber them, when adding new content.

If you're not using ANY haks and this is the first hak you're trying to add, you need to use the placeables.2da from 1.69 update, copy and paste the lines with the stone statues from the placeables.2da from the statue HAK, append it to the bottom of the 1.69 placeables.2da, renumber them, and add them to your own custom HAK with the statue placeable files (minus it's own placeables.2da) into that HAK.

You can grab the 1.69 placeables.2da file from within 2dasource.zip inside your /NWN root directory.

Export it to a directory you can edit it from in a text editor.

Open up the statues HAK and export everything into a sub directory you can access.

Load up the 1.69 placeables.2da file and the stone statue placeables.2da.

Copy the stone statue lines from its placeables.2da to the 1.69 placeables.2da.

846        GygaxStatue                 5734     PLC_S10             ****         ****           ****           ****           17             1            0         ****      dlag__ref01  1

^^^^ LAST LINE OF 1.69 PLACEABLES.2DA


281        CFcolumn01     ****     cfcolumn01   ****         ****           ****           ****           ****           1            0         ****     
282        CFcolumn02     ****     cfcolumn02   ****         ****           ****           ****           ****           1            0         ****     
283        CFcolumn03     ****     cfcolumn03   ****         ****           ****           ****           ****           1            0         ****     
284        CFcolumn04     ****     cfcolumn04   ****         ****           ****           ****           ****           1            0         ****     
285        Chart_Brain    ****     chart_brain  ****         ****           ****           ****           ****           1            0         ****     
286        Chart_Muscle   ****     chart_muscle ****         ****           ****           ****           ****           1            0         ****     
287        Sphinx         ****     sphinx       ****         ****           ****           ****           ****           1            0         ****     
288        Statue01       ****     statue01     ****         ****           ****           ****           ****           1            0         ****     
289        Statue02       ****     statue02     ****         ****           ****           ****           ****           1            0         ****     
290        Statue03       ****     statue03     ****         ****           ****           ****           ****           1            0         ****     

^^^^ NEW CONTENT FROM STONE STATUE PLACEABLES.2DA


The 1.69 placeables.2da ends with line #846. So the stone statue placeable lines you paste at the bottom of the 1.69 placeables.2da, need to be renumbered. #281 becomes #847 and you continue counting until they've been renumbered properly.

SAVE your new modified placeables.2da file.

COPY this into your stone statue sub directory and OVERWRITE the placeables.2da there.

Use the HAK PAK editor to create a NEW HAK. This is your CUSTOM HAK for your module. Give it a name that associates itself to your module name. Keep it to 8 characters or less.

Now ADD this new HAK to your module.

This HAK sits above all others.

In the future, when you add new content, you have to follow this method.

FP!
               
               

               


                     Modifié par Fester Pot, 09 février 2014 - 01:15 .
                     
                  


            

Legacy_VeeTpl

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Hak w/ Placeables removes the standard palette. Puzzled on what to do.
« Reply #2 on: February 09, 2014, 01:59:15 am »


               Thanks a lot for the input! Let's just say I did the thing before your edit of the post and it kinda worked.

It doesn't remove the palette, but the entries need some adjusting - since the new objects use assets of the default palette instead of the ones included in the HAK (ie. selecting Statue Knight makes it a barrel).

I'll figure it out on my own, from here on. So no worries.

Once I get it to work properly, I'll update the thread.
               
               

               
            

Legacy_Shadooow

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Hak w/ Placeables removes the standard palette. Puzzled on what to do.
« Reply #3 on: February 15, 2014, 11:06:05 am »


               

Fester Pot wrote...

You can grab the 1.69 placeables.2da file from within 2dasource.zip inside your /NWN root directory.

FP!

Warning, 2dasource.zip contains 1.68 2DA files, do not use it, I recommend to delete it.