Hello!
I wanted to make difficulty scaling in my module by using encounters with different versions of the same creature, eg. Skeleton Warrior w challenge rating 1/2, Skeleton Warrior with CR 3 and so on.
How can I create such varying blueprints fast and so that the difficulty would match the CR (e.g. I cannot simply increase levels, because even though challenge rating will increase, the creature will still be very weak)?
Thanks for help.
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