Author Topic: Server Crash on DM Client Enter (Don't believe it is the 16k resource issue)  (Read 594 times)

Legacy_ShenBear

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                I've tried searching for a solution here, but all I get is the 16k resource issue. I do not believe this is the case, as I have a small module and my temp0 folder is counting 1795 files. 

I ran my game last night with my players, a CEP 2.3 game, and everything worked perfectly. I stumbled across CEP 2.4 when I was looking at introducing mounts into the game and eagerly downloaded it and updated the haks in my build module (overwriting all conflicts). Only one "new" hak was present, core7. I also went ahead and changed the OnModuleLoad script from x2_mod_def_load to x3_mod_def_load and put x3_mod_def_hb in the OnHeartbeat script, where before it was blank. I double checked hak order with the list provided in CEP 2.4 documentation. 

I downloaded and imported the CEP_NewMounts.erf, overwriting conflicts. 

Module builds fine (I found a few syntax errors on some scripts I had been fiddling with, and corrected them) I booted up the dedicated server, loaded the module, then attempted to enter as DM client to check and see if the summon mount wands were working (I didn't see new scripts import with the NewMount.erf) and find that on DM client enter the client doesn't crash, the server does. All information I read says that a palette or resource issue gives a DM crash, not a server crash. My case is opposite. Player Client loads in fine, so the crash is DM client specific. 

Just to make sure it wasn't a DM palette issue, I grabbed the .itp files from my game module (which DM client loads into successfully) and dropped them in the override folder. No change. 

My server error log is blank. The server log is not showing anything different than any time I've successfully loaded in previously. The server is recognizing a DM entering, HABD runs it's scripts, just like any other time for a player or DM. Dedicated server is showing my DM client in the player list immediately before crashing, but I do not get a load screen on the client. The server crashes before one appears. 

Any thoughts? Silly me I didn't back up my build module before adding CEP 2.4, so it'll be several hours lost if I have to make the changes that I worked on since I ran the game, so my preference would be to find the offending issue and correct it instead of tossing the module as lost and redo the area and scripting work. 
               
               

               
            

Legacy_ShenBear

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               Update: downloaded CEP 2.3 again, overwrote all haks, removed core7 from list and returned the 2.4 tophak to 2.3. DM will load, so this is an error in CEP 2.4. I would like to use CEP 2.4 however, so are there any ideas as to how to get this to work?
               
               

               
            

Legacy_-Tukaram-

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               I have also this problem...
               
               

               
            

Legacy_-Tukaram-

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               I use cep 2.4, if a dm enter on pw, the module crash.
               
               

               
            

Legacy_henesua

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                I believe this is related to the number of items on the palette. And so I think the solution is to reduce the number of items on the palette. One thing I do not know is if the limit is based on custom palettes only or if you can solve the problem by editing the Standard palette.
You might want to look at this thread


But more importantly there is another thread aimed at solving this problem.
               
               

               


                     Modifié par henesua, 09 novembre 2012 - 12:10 .
                     
                  


            

Legacy_Lightfoot8

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               If you are using the C.R.A.P. system that comes with cep, It can crash the system if you log in what a DM that has gold.
               
               

               
            

Legacy_-Tukaram-

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               Ok, but for me, the module crash, no dmclient. The crash is on nwserver. If I'm logged with player, all thing is right.
               
               

               
            

Legacy_henesua

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               ah... very sorry. I didn't read the above closely enough. I think Lightfoot is on the right track. This is likely a script that runs on client enter and only for DMs. I'd take a look there.