As the AD said, you
can do this by adding new entries to environments.2da - you just need to either find an appropriate tlk file line from the standard resources to use for the name, or use your own custom .tlk file. For example you could name it "Underdark" or "Castle Interior" if you wanted with no more than an environment.2da edit, because these already exist as strings within NWN's .tlk file. You'd need to look up what they were by opening up default.tlk using something like Axe's Killer TLK Editor (which is killer btw)
Modifié par _six, 26 avril 2012 - 09:43 .