I just ran into a huge problem with my module.
I noticed it when I tried to put a CEP Unicorn creature from the palette onto some area. No model of the Unicorn was shown when I selected it and also it wasn't possible to place it. When I tried editing the creature from the palette an error message poped out. I was able to edit the Unicorn, however there was no model and when I checked the model list I noticed that there weren't actually ANY CEP models there at all!
Of course, consequently none of CEP creatures work, the same problem with all of them.
I tried to check my hak pak list and I noticed some additional hak pak put before the CEP ones, I remembered myself puting it there some time ago (although it turned out to be useless). Thinking that maybe this hak pak is the reason, I deleted it, but during the module build after deleting, a lot of error messages popped out, mainly concerning the missing resources. Most of them were scripts connected with CEP creatures and compilation errors.
Even a few scripts made by myself occured to be missing, like the one responsible for giving PC chaotic alignment points for breaking doors, crates, etc. Nothing concerned with Hak Pak, it seems to me.
Some of the errors are as follows (translating the messages to English, since I have Polish toolset):
-Creature "pegasus.utc": missing resource - nw_ch_aca.nss
-Creature "unicorn002.utc": missing resource - nw_ch_aca.nss
-Creature "x3_ogrechief001.utc": missing resource - studdedleather1.uti
-nw_c2_default3.nss - compilation error
-nw_c2_default7.nss - compilation error
-zep_on_activate.nss - kompilation error
-area "Karczma Stara Wiocha": placeable object 4: missing resource door_destroy.nss
And more, some of which are reapeted for unknown to me reason. If You wish, I might post the rest of them but tomorrow, since for me it's already 2a.m. now.
After deleting the mentioned hak pak and rebuilding the module, the CEP models are there again, however, the module is still kind of messed up. One problem I've noticed as of now is that when a PC mounts the horse, the horse remains where it was and the PC just starts riding some "new" horse. When he unmounts it, it just disappears. It should be also noted that a horse the player rides is always brown horse with packs, no matter the horse he tried to mount.
Please, help me.
'> Although much is left to be done, I've already put a lot of work into this module. I don't want it to out to be for nothing.
Big, big thanks for anyone who can advise me what to do!
Modifié par Grani, 18 février 2012 - 01:15 .