Author Topic: Script help: ...text appears when: the PC owns the horse  (Read 552 times)

Legacy_Grani

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Script help: ...text appears when: the PC owns the horse
« on: November 13, 2011, 02:56:38 pm »


                Hello!
I'm building a module for NWN, which is mostly the open world module with no set story and stuff...
Horses play a huge role in it. I've been trying to find a script I need on the web but no luck.

The situation should be as follows:

When a PC talks to a horse, some responses are available only if the PC owns the horse they are talking to. (It's needed because otherwise players would be able to steal each other's horses when playing this module multiplayer).

And that's basically it. I need a "text appears when" kind of script...

Also, a second thing, although not nearly as important as the first one.
It's about the unique power of an item - i made it so that a horse will spawn next to PC using the item. However, it would be better if a script would automatically make the PC the owner of the spawned horse. Is that possible?

Any help will be appreciated! Cheers!
               
               

               
            

Legacy_SHOVA

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Script help: ...text appears when: the PC owns the horse
« Reply #1 on: November 13, 2011, 04:06:30 pm »


               You should post this in the scripting forum, as its more about a custom script than what existing script to add via the toolset. You also might want to search the vault, for a horse system, there are a few on it as well.
good luck
               
               

               
            

Legacy_Grani

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Script help: ...text appears when: the PC owns the horse
« Reply #2 on: November 13, 2011, 04:10:20 pm »


               Ohh, sorry about that. I'll write it in scripting forum, thanks! Please delete this topic.