Rise of the Phoenix is now available for play. It is the second module in the 'Rebirth of the Phoenix' series.
The first module can be found here
http://nwvault.ign.c....Detail&id=6281
The second module can be found here
http://nwvault.ign.c....Detail&id=6292
Rise of the Phoenix is the thrilling continuation to the previous module 'Rebirth of the
Phoenix'. After having sworn your loyalty, or not, to the Followers of the Phoenix, your Order
perpetrated an attack against your bitter rivals known as the Crimson Justicar. After failing to
prove your case before the Chief Justicar of Southern Waterdeep, Hana Mendry, you were
forced to flee the city on the Order's newly finished Warship, the Khan. Continue your
adventures in this second module.
Rise of the Phoenix is the second module in the 'Rebirth of the Phoenix' series. It is
specifically geared towards the Rogue class and those that can develop therefrom
(Assassins, Shadow Dancers, etc). This module is best scaled for level five to ten characters.
It is assumed that you gained several 'in-game tokens' from the previous module, such as the
Delight of the Phoenix or the Burden of the Phoenix. If you attempt to play this module out of
order, I cannot guarantee that everything will work properly. To avoid such issues it is HIGLY
RECOMMENDED that you begin at the start of the series with 'Rebirth of the Phoenix' and
simply transition into Rise of the Phoenix.
Feedback and suggestions can be accepted in two way: First, you can choose to
comment on this page's entry at NWVault. Secondly, you can choose to fire off an email
to me at the following address: tiggers.no.tail@gmail.com, with the topic 'Rise of the
Phoenix: Module Two'. Any comments or feedback given is HIGHLY VALUED, and
will be responded to as soon as humanly possible. If you enjoyed the series PLEASE
RATE IT. Thank you and enjoy your adventures!