Author Topic: Modules which heavily use camera views (but not necessarily cut scenes)?  (Read 627 times)

Legacy_OldTimeRadio

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               I've been playing around with the camera in the toolset and so I made my little side-scrolling NWN script and another one for isometric view like Baldur's Gate or whatever.  And they look....ok, I guess.  But I'm a bit disappointed in how they turned out and I was wondering if you knowledgeable people could suggest modules which heavily used specific nonstandard camera views or changing camera views in order to tell the story.  Thanks.
               
               

               
            

Legacy_Luspr

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Modules which heavily use camera views (but not necessarily cut scenes)?
« Reply #1 on: June 22, 2011, 08:19:15 pm »


               I'm not sure if it's exactly what you're looking for, but one of the Tales of the Sundering mods - I *think* the one by Marc Price - makes extensive use of the camera controls available in the conversation editor
               
               

               
            

Legacy_OldTimeRadio

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Modules which heavily use camera views (but not necessarily cut scenes)?
« Reply #2 on: June 23, 2011, 02:20:19 am »


               Cool, I'll check that out.
               
               

               
            

Legacy_werelynx

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Modules which heavily use camera views (but not necessarily cut scenes)?
« Reply #3 on: June 27, 2011, 09:24:56 pm »


               http://nwvault.ign.c....Detail&id=4359