yes, i explained it rather poorly and feel as tho i'm going to re-explain it poorly too.
'> it allows builders to hide custom haks and the custom tlk from players.
each hak can have an integer assigned to it that would indicate 'hak level', for lack of a better phrase. then via dialogue, or whatever, a player can indicate which 'hak level' he/she has downloaded and then forward when they log in they will see all the haks at their 'hak level' and if they don't actually have the haks will get booted as normal.
one could easily hide any server side haks from a player with no intention of them ever having it and players could log in without it just fine.
i hope i've given a better gist of it. naturally there are many caveats in doing this for stuff that needs to be distributed to players. my goal was to be able to slowly ween my server off of CEP or to diverge from it in the future. using the cep2_custom.hak for client side stuff is a pain for players that play other servers too. it also can't easily be versioned, tho I think Higher Ground does it somehow.
a quick example: in my module i have 2 levels level 1: custom top hak (custom classes). level 99: server side haks that players will never see and never need care about.
Modifié par pope_leo, 20 juin 2011 - 04:22 .