Versenwald wrote...
You know that bug whereby your henchman will just stand there, not attacking, while you fight for your life? I finally figured out that this was only happening when they were invisible. Apparently, they don't want to break their invisibility by attacking, and this overrides the rest of their AI, and even the "attack nearest" command from the radial menu.
This explains why resting would temporarily fix the issue: It causes the invisibility effect to wear off.
Just thought I'd share, since a web search shows that other people have had the same problem. (Unfortunately, the threads where I found them were locked, so I couldn't address them directly. So I'm putting it here.)
If the invisibility is due to the PC buffing it onto to a hench (via spell or potion) the remedy should be obvious... don't use it.
'> Since the hench is not detectable by foes, they won't initiate an attack until they are detected. Try dispelling the invisibility yourself to test it. Unfortunately, it may dispel other buffs that may have been applied as well. That's not so much a bug as an unanticipated property of the AI design. In that case, a custom hench AI like Tony K's may help (I leave it to the custom AI-users to expand on this potential).
If the invisibility is due to the hench being a spellcaster, like Sharwyn, Linu or Boddyknock...
The spellcaster AI is very poor with the vanilla OC AI. There are too few alternatives available via convo to control the actions. Usually a spellcaster will attempt to exhaust all available buffs before engaging in combat which can mean the combat will be over before they begin casting spells or attacking by physical means. Once again, a custom hench AI could help remedy this.
TBH, for my own use, I simply stick to the vanilla AIs that
are manageable in the OC and have no problems using the hench in combat (which means Boddyknock can take a seat... permanently). In the expansions, there are more extensive means to alter hench behavior, enough so that a custom AI is no longer "essential" to feeling in control. It does, however, require some focused experimentation with each distinct hench until the desired level of control is mastered.