It doesn't seem to matter. I cleared the creature's classes, started him with one level of wizard, then used the level-up wizard to add 49 levels of wizard and then 8 levels of magical beast. I still don't see the epic spells when I create the creature in game and possess him.
(BTW, I did notice that the sphinx I was using didn't initially have the feat Epic Wizard. The one created using the level-up wizard had it. But, I made sure it was there and tried again with no luck.)
Actually, I have never used the DM client to possess an NPC (of
any kind) and have him cast an epic spell. So, maybe I am just not looking in the right place or I am going about it all wrong. I have been assuming that the epic spells would be in the same place in the radial menu that they would for a PC, but maybe that's not the case.
Could someone please use the DM client to possess a creature and step through the process of having it cast an epic spell for me? Choose any module and any epic caster. (If there are epic spellcasters in HotU, that would be an easy example, but I don't know of any.) For example,
1) Start DM Client. 2) Start multiplayer game. 3) Choose New->Other Modules->Sands of Fate 3: Pyramid of the Ancients and enter as pre-made DM character. 4) Open Creator tool and Creature->Custom->NPC->Humans->Long Dead Arch Mage [this NPC is a level 40 wizard with Epic Wizard and Epic Spell: Hellball feats]. 5) Possess the NPC (normally, not with full DM powers). 6) Right-click on open terrain to open radial menu and choose Cast Spell->Epic Spells->Hellball.
If someone could do that (just use any module I can get from the vault) it would be very helpful. As it is, I am stuck at step 6 where there is no option for Epic Spells.
Modifié par MrZork, 18 juillet 2011 - 10:05 .