Recent Posts

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51


               

I can fix these issues. send email to cklusk@yahoo.com and I'll be able to fix you up.


               
               

               
            
52


               

Seems like I also can't join the server when I create a new character... Any luck contacting the server host?



               
               

               
            
53


               

Thank you very much!



               
               

               
            
54


               

You are good to go.



               
               

               
            
55


               

I sent the owner a pm with this thread.



               
               

               
            
56


               

Hi all,


A few days ago I wanted to play on the multiplayer server Diablo the Dark Wanderer. Much to my pleasure, I discovered my old characters were still available. However, when I wanted to enter the server I received the message: You have been booted.

This propably has to do with the fact that I am using different cd-keys on my account, than I did when I first played on this server. I have lost my original HotU cd key, so I can't just change them back to the orginal.

Does someone know how I can contact the server host of this module? I was hoping he could change my cd-keys, so I could use my old characters once again '<img'>


Kind Regards



               
               

               
            
57
Persistent Worlds & Multiplayer / A nice little group for coop?
« Last post by Legacy_neltymind on May 24, 2016, 01:42:34 pm »


               


Are there any players interested in setting up a Coop-Group to go trough a campaign together? 
there any players interested in setting up a Coop-Group to go trough a campaign together? 






 





I live in Europe (CET) so you guys should probably live not too far away so we can find a fitting play-time. If you live on another continent but have a crazy schedule which enables you to play at the right times you are welcome too, of course. 


I am open for suggestions regarding the module. It should have a decent length and be balanced for coop. My initial suggestion would be playing SoU with the option to play HotU afterwards. I am not really experienced in terms of custom modules, though. Suggestions are very welcome.

 

I think the group should consist of two or three people, not more. My experience for similar groups is that it gets harder and harder to find a time to play the bigger the group is. With 2 or 3 players it would probably be possible to have spontaneous sessions as well. 


This is by no means a must but I'd like to do it if I find interested people: Role play. I'd like to role play during the sessions because it's even more fun that way. If you have no or little previous role play experience: No problem! If you aren't up for role playing at all but interested in an NWN-Coop-Game, you are still welcome here. 


Language would probably English. The only other language I speak is German.




               
               

               
            
58


               

I have been playing NWN 1 as a DM for nearly a decade now, and it has been a long time since I have looked for new players.  With the NeverwinterConnections site gone, I have decided to try these forums.


________________________________________________________________________________________


 


I am looking to begin a new campaign in the Dark Sun Setting, based on 1993 SSI PC Game: "Dark Sun: Shattered Lands." 


The goal is to have 4 players minimum, 6 max. 


I am looking to have it be 2-4 hour game sessions.  


The game time would be Tuesday afternoon/evenings, between Noon-Midnight PST (flexible and dependent on the groups time needs)


Ideally, I would like to begin the game in two weeks time. (May 31st)


If you are interested or simply have questions, then feel free to post a reply on this forum or the game forum.


________________________________________________________________________________________


 


Campaign Forum


Campaign Wiki


________________________________________________________________________________________


 


DARK SUNSHATTERED LANDS takes place in and around the city-state of Draj, ruled by the sorcerer-king Tectuktitlay.


The heroes will begin in the blood soaked sands of the Grand Arena, where they will live and die as gladiators, battling against the twisted horrors of the wastelands for the amusement of the people of Draj.


The goal will be to survive and escape from the slave pens. The main plot of the campaign will revolve around the heroes unifying the villages of escaped slaves to make a stand against the Drajian army before it comes to cleanse the region of them. 


The PCs should be cooperative and have a desire to oppose Draj.                                                                


The players are encouraged to interact and build the world up around them.                                                  


PCs will begin play at level 3. 


The campaign is based on the 1993 SSI PC game; Dark Sun: Shattered Lands.


________________________________________________________________________________________


 


Requirements:


Neverwinter Nights + Shadows of Undrentide + Hordes of the Underdark + Patch 1.69
Community Expansion Pack 2.60 + 2.61 Patch
PrC Consortium 3.5
Darksun Custom Files{Updated 5/18/16}
Darksun Custom Soundtrack



               
               

               
            
59


               

Hey, I know people usually post things about, "The new and upcoming module that everyone's sure to **** their pants about!" Buut, I'm just here to spread the word about a server that I build and 'script' for, I'd really enjoy seeing a few more faces. Some of you may or may not know about it, as it's been a long standing module under the action section and it's had a varying number of versions, from legendary level 60 to regular old level 40, to badlands "RP."


 


Lately we've been issuing a lot of server changes.. alterations to spells and classes to ensure that almost everything has a use, similar to how bastions of war and dungeon eternal X functioned. Bastions of war with regards to classes, and DeX with regards to spells.


 


For now, it's mostly dedicated to action as that's pretty much all it's ever been, PVP, faction system, bosses etcetera. Right now we're in the process of adding a lot more PVE and PVM content as a decent number of people seem to gravitate towards this rather than pvp.


 


Here are the forums:   http://badlandsaction.forumotion.com/


 


The IP of course is currently: 173.168.102.58:5121



               
               

               
            
60


               


I thought all of that was for a separate mod and not updated to the current version. Sorry for the misunderstanding.




 


Ah, right, looks like we got some confusion here. No worries. '<img'> I should have updated the current version line in my signature, maybe that would have helped to avoid the problem.



               
               

               
            
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