I can fix these issues. send email to cklusk@yahoo.com and I'll be able to fix you up.
I can fix these issues. send email to cklusk@yahoo.com and I'll be able to fix you up.
Seems like I also can't join the server when I create a new character... Any luck contacting the server host?
Thank you very much!
You are good to go.
I sent the owner a pm with this thread.
Hi all,
A few days ago I wanted to play on the multiplayer server Diablo the Dark Wanderer. Much to my pleasure, I discovered my old characters were still available. However, when I wanted to enter the server I received the message: You have been booted.
This propably has to do with the fact that I am using different cd-keys on my account, than I did when I first played on this server. I have lost my original HotU cd key, so I can't just change them back to the orginal.
Does someone know how I can contact the server host of this module? I was hoping he could change my cd-keys, so I could use my old characters once again '>
Kind Regards
I have been playing NWN 1 as a DM for nearly a decade now, and it has been a long time since I have looked for new players. With the NeverwinterConnections site gone, I have decided to try these forums.
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I am looking to begin a new campaign in the Dark Sun Setting, based on 1993 SSI PC Game: "Dark Sun: Shattered Lands."
The goal is to have 4 players minimum, 6 max.
I am looking to have it be 2-4 hour game sessions.
The game time would be Tuesday afternoon/evenings, between Noon-Midnight PST (flexible and dependent on the groups time needs)
Ideally, I would like to begin the game in two weeks time. (May 31st)
If you are interested or simply have questions, then feel free to post a reply on this forum or the game forum.
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DARK SUN: SHATTERED LANDS takes place in and around the city-state of Draj, ruled by the sorcerer-king Tectuktitlay.
The heroes will begin in the blood soaked sands of the Grand Arena, where they will live and die as gladiators, battling against the twisted horrors of the wastelands for the amusement of the people of Draj.
The goal will be to survive and escape from the slave pens. The main plot of the campaign will revolve around the heroes unifying the villages of escaped slaves to make a stand against the Drajian army before it comes to cleanse the region of them.
The PCs should be cooperative and have a desire to oppose Draj.
The players are encouraged to interact and build the world up around them.
PCs will begin play at level 3.
The campaign is based on the 1993 SSI PC game; Dark Sun: Shattered Lands.
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Requirements:
Neverwinter Nights + Shadows of Undrentide + Hordes of the Underdark + Patch 1.69
Community Expansion Pack 2.60 + 2.61 Patch
PrC Consortium 3.5
Darksun Custom Files{Updated 5/18/16}
Darksun Custom Soundtrack
Hey, I know people usually post things about, "The new and upcoming module that everyone's sure to **** their pants about!" Buut, I'm just here to spread the word about a server that I build and 'script' for, I'd really enjoy seeing a few more faces. Some of you may or may not know about it, as it's been a long standing module under the action section and it's had a varying number of versions, from legendary level 60 to regular old level 40, to badlands "RP."
Lately we've been issuing a lot of server changes.. alterations to spells and classes to ensure that almost everything has a use, similar to how bastions of war and dungeon eternal X functioned. Bastions of war with regards to classes, and DeX with regards to spells.
For now, it's mostly dedicated to action as that's pretty much all it's ever been, PVP, faction system, bosses etcetera. Right now we're in the process of adding a lot more PVE and PVM content as a decent number of people seem to gravitate towards this rather than pvp.
Here are the forums: http://badlandsaction.forumotion.com/
The IP of course is currently: 173.168.102.58:5121
I thought all of that was for a separate mod and not updated to the current version. Sorry for the misunderstanding.
Ah, right, looks like we got some confusion here. No worries. '> I should have updated the current version line in my signature, maybe that would have helped to avoid the problem.