Bioware Archive V2 > Hordes of the Underdark Official Campaign

Considering Doing a Revamp of HotU -- Thoughts?

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Legacy_MagicalMaster:


               

I dont think this is good idea.


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Interesting points, something to consider.
 
 


I think this is a great idea, but not sold on requiring HAKs for it.


If you want a graphical overhaul, that could be handled with a Patch HAK side project. Basically you'd be using standard assets, and tell your players that if they want the HD version, all they need do is install the optional Patch HAK to facelift the whole thing.


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How would that work with something like, say, Project Q?
 


One word on making the game harder: I think that will only appeal to a certain type of gamer. Most RPGs are easy because most players have more fun when they feel successful. If this overhaul is to have a wide appeal, I think you'll want to be careful about making it too hard.


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The goal isn't to make it nightmarishly hard or anything...the default game is simply a snoozefest 98% of the time.  Trying to not make things too hard was a huge part of the design for Siege of the Heavens, for example -- nerfed a lot of stuff because while I could beat it easily, I didn't think most people could.

               
               

               
            

Legacy_Jfoxtail:


               Companions overall were the complaint...
 
SOU : Barbarian Sorcerer/Fighter  and the Dwarven Cleric/Thief...  ineffective and unloved.
 
HOTU : Drow (female romantic interest) Thief / Assassin / Mage ... ineffective and illegal character build as I recall... but loved.
 
HOTU : Fighter Weaponmaster. Legit build ... effective.
 
If ~ as you say you enhance the A and increase a henchmen slot ~ I a pure caster Mage and pure caster Cleric would in fact be "effective within the context of the game". Even with Tony K AI henchmen are legitimately better.
 
More to the point roleplay wise (not just combat) party choices of :
 
Thiefling Fighter weaponmaster.
Drow Rogue Assassin (ignore the mage part)
Kobald Bard / RDD 
 
additionally
 
Pure Cleric
Pure Mage
 
...Would give the protagonist the ability to create the archtype party of 4 (Fighter type, Mage Type, Rogue Type, Cleric Type) regardless of what class they optioned for. 
 
Simply pick and choose 3 of the above.

               
               

               
            

Legacy_Lilura:


               Hah! I love Xanos. Normally I tell him to level as Barb, though (he takes Cleave at ninth level).

               
               

               
            

Legacy_henesua:


               
How would that work with something like, say, Project Q?

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It wouldn't. Project Q isn't setup as a Patch HAK.


While you can extend the game with a Patch HAK, this method is better applied to overriding content like Zwerkules did with his Facelift. I also did this by making use of Zwerkules' stuff and adding much more stuff.

               
               

               
            

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