Author Topic: Sunken Seas - An Underwater Adventure  (Read 2744 times)

Legacy_Dragooneer

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Sunken Seas - An Underwater Adventure
« on: July 22, 2016, 01:00:25 pm »


               

http://neverwinterva...water-adventure


 



Sunken Seas – An Undersea Adventure

A Module for Levels: 3-7

Designed by: Dragooneer

 

New PCs:  Any PC entering this module for the first time will lose all items and be given a 

bank roll of $1.5M Gold Pieces to Re-Arm and Armor yourself at the provided merchant in town.  

 

New PCs will also be limited to levels 3-7.  

If your PC is higher than level 7, you will be returned to 21,000 XP(Level 7) or if you have 

less than 3,000(Level 3) your XP will be set to 3,000(Level 3).  

All this is done so you will enjoy the module more.  

 

Item Level Restriction:  Turn this off in order to enjoy this module.

 

Module Type:  Persistent Questing Hack n’ Slash

 

Death:  3 Options:

- Return to Death Point with Penalty(Standard NWN Penalty)

- Return to Death Point using Respawn Stone(No Penalty)

- Stay in Town (You can still return to last death point speaking to Death Cleric again)

 

Brief Description:  The Sahugin have been making raids upon the western side of Bottoms 

Up killing many citizens and have become a nuisance along the trade route through 

Fish Face Canyon.  You are the hero that will save this small little town.

 

This module is just a sample of what I am working on.  I am working on a project 

called Many Worlds.  It will offer dozens of quests and many environments to explore.  

The New PC event has been added for this project only.  

The main project will be suitable for all levels. 

 

Purpose in this release:  My purpose in releasing this project is two fold.  I wish to bring 

attention to myself and the project I am working on.  I also want to offer this small project 

to be used as an example of how to quickly implement two different types of peristent quests.

Sort of a mini example of what can be done using variables to offer minimal scripts/conversations 

to accomplish a quest.


 


http://neverwinterva...water-adventure



               
               

               
            

Legacy_icywind1980

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Sunken Seas - An Underwater Adventure
« Reply #1 on: July 23, 2016, 12:28:56 am »


               

Can it be played in multiplayer?



               
               

               
            

Legacy_Dragooneer

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Sunken Seas - An Underwater Adventure
« Reply #2 on: July 23, 2016, 05:29:16 am »


               

One of the quests is multiplayer accessible, the other is not.  It's such a short module it would be a waste to gather some friends and play it.  There is no roleplay opportunities.  Just the two quests, a dozen or so scripts, 4 basic conversations and three areas total.  I had to recreate the town area because the larger version would seem like empty wasted space with the other resources removed leaving only two quests.  This is just an export from a much larger project playable as a separate tiny module. 



               
               

               
            

Legacy_icywind1980

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Sunken Seas - An Underwater Adventure
« Reply #3 on: July 25, 2016, 08:13:51 am »


               

OK good luck with it.