Author Topic: Feeling like a fool...  (Read 1602 times)

Legacy_Aterious Draconius

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Feeling like a fool...
« on: February 22, 2011, 11:04:40 am »


               Ok ive just realised ive gone right past the point where i can regain all my stuff that was stolen at chap 1, thing now is im at chap 3 thinking it was there is regain it all.... and now im obviously a few lvls higher than when i started HotU. my question is appart from starting the module all over again and having to select a weaker version of my char is there any other way i can get that stuff back without having an illigal char?
               
               

               
            

Legacy_HipMaestro

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Feeling like a fool...
« Reply #1 on: February 22, 2011, 10:00:59 pm »


               Since your original starting PC is saved, you could start another game with it (not HotU cuz it strips everything obviously), then write down all the items in inventory, find the item codes for all of them and then use the console to spawn them in.  Of course, if there are special items like some of those created via custom scripting in SoU (like those spell sequencer artifacts), you will be out of luck for those.

Seems like a lot of work to me, though.  I'd just play through without them since the items in HotU are so much better than any you may have collected in another campaign.
               
               

               


                     Modifié par HipMaestro, 22 février 2011 - 10:17 .
                     
                  


            

Legacy_jmlzemaggo

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Feeling like a fool...
« Reply #2 on: February 22, 2011, 10:07:07 pm »


               You might find something useful in my list (signature below), around Tip N°32.
Still, I'm not sure I understood you perfectly, so I'm only guessing. Take a look.
               
               

               


                     Modifié par jmlzemaggo, 22 février 2011 - 10:08 .
                     
                  


            

Legacy_Aterious Draconius

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Feeling like a fool...
« Reply #3 on: February 23, 2011, 08:35:06 am »


               ok, jml thanks for that but unfortunatly no dice not exactly what im after but ill keep that as a good resource for later on '<img'>



Hip do you think it would be possible to spawn the specific Chest into chap three with my stuff in it? or do u think that wont work?
               
               

               
            

Legacy_HipMaestro

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Feeling like a fool...
« Reply #4 on: February 23, 2011, 12:27:13 pm »


               

Aterious Draconius wrote...
Hip do you think it would be possible to spawn the specific Chest into chap three with my stuff in it? or do u think that wont work?

The chest itself is not an item.  It is a placeable, so would need scripting to spawn it (at least I don't know the DM command to spawn a placeable if there is one).  But it would only contain the drow note anyway.

No clean way out of this situatiion really.  Except for respawning each item yourself, the shortest path would be to load a save from before talking to Halaster, back-track to the chest area, grab your stuff and then replay Ch 2 again.

There is also a way to move all those items from your starting PC version to a multiplayer holding module to be picked up by the Ch 3 version and then restart Ch 3 with the leveled PC version again, but you will deprived of the Ch 2 henchies since none of their variables will be set by that module. Hence, the Reaper will not offer their help to you.

But is that really worth all the trouble? ':blink:'
               
               

               
            

Legacy_jmlzemaggo

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« Reply #5 on: February 23, 2011, 01:16:07 pm »


               I found out the hard way than thinking about things like this could take more time than simply replaying.
But the tip I gave you could "teleport" either your gear or your PC in any area you already went.
Just trying to take over Hip here, you know, Hip, the ultimate NWN hero...
Frustrating...
               
               

               


                     Modifié par jmlzemaggo, 23 février 2011 - 01:17 .
                     
                  


            

Legacy_HipMaestro

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Feeling like a fool...
« Reply #6 on: February 23, 2011, 01:43:28 pm »


               I can see how Shia's suggestion will work for local variables but for those transferred outside of the character it really won't help.  So that is the issue for me: How are all the variable flags conveyed from Ch2 to Ch3 in HotU?  That's your homework assignment, jml.  Since you are still a relatively young fellow, you should have plenty of endurance for such a project.  Maybe that Wand of Youth would come in handy now! '<img'>
               
               

               
            

Legacy_jmlzemaggo

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« Reply #7 on: February 23, 2011, 01:48:30 pm »


               'Posted     'Posted     'Posted     'Posted
               
               

               


                     Modifié par jmlzemaggo, 23 février 2011 - 01:58 .
                     
                  


            

Legacy_Aterious Draconius

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« Reply #8 on: February 23, 2011, 02:06:05 pm »


               lol you two....

@Hip, i figured as much.... figured it wouldent hurt to ask, problem is i havent got a save that is before talking to the mad one unfortunately but this multiplayer module idea u  where talking about sounds promising.... how does it work and can it be run localy?

@jml i can see Hips point here, how would the teleport work across modules? i dont think it would. if you somehow managed to merge all three into one then yes it would be a possibility but then you would have to remake or fix a heap of scripts and other things within the HotU module itself.
               
               

               


                     Modifié par Aterious Draconius, 23 février 2011 - 02:10 .
                     
                  


            

Legacy_SHOVA

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« Reply #9 on: February 23, 2011, 02:12:34 pm »


               Open XP2_Chapter1 in the toolset.

Open Script:  q2a_enter_rooms

on line 162, add this: /*

on line 320, add this */

save the script.

click on the build button at the top left of the toolset.

select build modual

unselect everything but compile, and scripts

click the build button.



Now you can go one of 2 ways,

Either

save as: YourXP2_Chapter1 Which will require you to play this version of Chapter1 from now on.

OR:

Export the script, and place it in your override folder. You will have to open the erf, and remove the script to the folder, just placing the erf into your folder will do nothing. Which will let you play the normal version of Chapter1.

afterwards:

The items will not be taken from your character, however the rest of the chapter, will have instances in various conversations that says they were. Depending on what gear you have, you may find the challenges of chapter 1, and 2 to be less than as it was written for.







               
               

               
            

Legacy_HipMaestro

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« Reply #10 on: February 23, 2011, 03:28:41 pm »


               

Aterious Draconius wrote...
@Hip, i figured as much.... figured it wouldent hurt to ask, problem is i havent got a save that is before talking to the mad one unfortunately but this multiplayer module idea u  where talking about sounds promising.... how does it work and can it be run localy?

If you ever want to mule items, just make a single module with a single small area and save it.  Then open it in multplayer and play with any PC you want.  Dump all the items you want to mule over on the ground or in a container (if you feel adventurous;)), then save the game. I usually don't save the character to retain a copy of all the muled items.  Then just reopen the same module in MP again, this time with the PC you want to grab the items, pick them up and save just the character this time (unless you want to keep the clean appearance of the mini-module, then save the game as well). 

Then just start any SP module you want with the newly-supplied PC.  This saves having to use the console to spawn all the items in-game and SHOULD move all those items that were created via scripting as well.

But for goodness sakes, in your travels in SP... SAVE! '<img'>
               
               

               


                     Modifié par HipMaestro, 23 février 2011 - 03:30 .
                     
                  


            

Legacy_jmlzemaggo

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« Reply #11 on: February 23, 2011, 03:48:59 pm »


                I'm glad you finally came to my solution, Hip. You're not such an old bear after all.
One thing I didn't understand, Aterious Draconius: You didn't save? Which means you don't even have your PC memorized anywhere? Bad boy, you.
Try Shova's one or replay: You would be there already by now! '<img'>
               
               

               


                     Modifié par jmlzemaggo, 23 février 2011 - 03:50 .
                     
                  


            

Legacy_Aterious Draconius

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« Reply #12 on: February 24, 2011, 08:16:52 am »


               no no no lol i do save quite oftern, thing is i didnt have a save before i spoke to the mad wizard... Thats what i ment lol i have backups of my char before hotu but not after with the items i lost due ro my own stupidity lol but ill take a look at ur suggestion hip, does it need to be constantly up as in on a server or can it be closed down then re inisiated? The mp session i mean...
               
               

               
            

Legacy_Terishia

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« Reply #13 on: February 24, 2011, 10:11:58 am »


               Hi!

I may be completely wrong here, since I never actually tried that "load in multiplayer"-thing, but what about this: get your PC close to some conveniently located chests, export your character and save your game. Open in multiplayer, use the old version of your character (post SOU, should be lvl 12-13) and dump the gear into the chest. Save your game. Reload again in multiplayer and use your latest version of the character. Take stuff from chest. Save the game and play on in SP.

Might be worth a try. But honestly, chances are you are going to sell most of that stuff anyway (since you already have better items), so why don't you just use DebugMode, give yourself some gold and pretend you did just that? Would be way easier 'B)'

Whatever you do, have fun!
               
               

               
            

Legacy_Aterious Draconius

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« Reply #14 on: February 24, 2011, 12:29:16 pm »


               Terishia, its more the items i had originaly on my char where rather powerful items and they would have done some good in the later stages on HotU. the only issue i have of the multiplayer aspect of getting them back is do i need to use a multiplayer server or not? does it need to be up constantly or can it not be shut down?