Is there any script available that can be applied to enemies and containers that will generate random gold, gems, and jewelry while excluding all other forms of loot?
Is there any script available that can be applied to enemies and containers that will generate random gold, gems, and jewelry while excluding all other forms of loot?
Yes. Many I should think.
Set a placeable treasure container in the toolkit down, and checks its scripts. NWN has its own treasure generation script. I think most mods don't use it, though, but its a good place to start an examination/understanding of treasure generation.
The easiest method, imo, is to start using NESS for your spawns. With NESS, you can just place some chests in a zone PCs can't get to, and fill them with loot. NESS has a good guide, easy to learn.
I used to use NESS, but decided to use my own custom loot generation scripts to have better control of the % chance that a given item will drop. I made my own loot tables. The actual script is pretty simple, but I have found, and suspect most would agree, that actually making the loot, the descriptions of the loot, and the loot tables in the script, is probably about 70% of the work that goes into a mod.
Anyway, the answer is yes. And I think a few are available on the Vault.
As mentioned above -
nwn has default treasure scripts - if you dig into the scripts such as
Drow_onSpawn (think that might be one)
It calls several treasure include files - where there are methods such as
SpawnRandomRings()
SpawnRandomWeapon()
SpawnRandomMisc()
choose what you want, modify if needed, and then use