Author Topic: The New 1.69 Genisys Forge Released  (Read 163 times)

Legacy__Guile

  • Hero Member
  • *****
  • Posts: 1308
  • Karma: +0/-0
The New 1.69 Genisys Forge Released
« on: March 21, 2011, 11:21:18 pm »


               I just released the latest edition of my 1.69 Forge, which includes an area where PCs can go to do miscellaneous alterations & enchantments to their items, the entire system involves multiple conversations and about 400+ scripts, if you are interested in downloading it and using it in your module you can find it on the nwvault..

The New 1.69 Genisys Forge

I made it 1.69 only so it could be imported into any module, though I did take some things from the CEP and made them 1.69 compatible as well.  Soon I will be releasing CEP 2.4 Crafting & Appearance Wands, I'm still working on this presently..

Cheers & Enjoy...
               
               

               


                     Modifié par _Guile, 21 mars 2011 - 11:23 .
                     
                  


            

Legacy_420

  • Sr. Member
  • ****
  • Posts: 370
  • Karma: +0/-0
The New 1.69 Genisys Forge Released
« Reply #1 on: March 22, 2011, 12:19:01 am »


               8 views and 5 stars? How many accounts do you have?

-420
               
               

               
            

Legacy_Thayan

  • Sr. Member
  • ****
  • Posts: 435
  • Karma: +0/-0
The New 1.69 Genisys Forge Released
« Reply #2 on: March 22, 2011, 12:21:15 am »


               Does this version of the forge allow either 'On Hit' or 'On Hit Cast Spell' enchantments to be placed on items?
               
               

               
            

Legacy__Guile

  • Hero Member
  • *****
  • Posts: 1308
  • Karma: +0/-0
The New 1.69 Genisys Forge Released
« Reply #3 on: March 22, 2011, 01:38:56 am »


               

Thayan wrote...

Does this version of the forge allow either 'On Hit' or 'On Hit Cast Spell' enchantments to be placed on items?


Unfortunately no, it does not, as I didn't think a server would want On-Hit properies on Armor & Weapons, surely...

Though, if that's what you want, my Enchanting Gem system has it, basically you could hand out the gems in treasure and it would apply the On-Hit property you choose to hand out...

The Genisys Enchanting Gem System  (This system has over 200 Properties to add to items from gems.)

That system is more aiken to a Socketed Item system, excpet it works on any item and even works offline, so it's much more dynamic than my forge by far.  If you wanted to sell the gems you could too, but the markup would control cost more than anything, and you would have to add additional cost to the gems...  The enchnating gem system is one of my better systems & work to date, also many players like it over a forge.

Here is all my current submissions on the nwvault.ign.com
               
               

               


                     Modifié par _Guile, 22 mars 2011 - 01:47 .
                     
                  


            

Legacy__Guile

  • Hero Member
  • *****
  • Posts: 1308
  • Karma: +0/-0
The New 1.69 Genisys Forge Released
« Reply #4 on: March 22, 2011, 01:43:03 am »


               

420 wrote...

8 views and 5 stars? How many accounts do you have?

-420


Is this you 420?
               
               

               


                     Modifié par _Guile, 22 mars 2011 - 01:43 .
                     
                  


            

Legacy_GhostOfGod

  • Hero Member
  • *****
  • Posts: 1490
  • Karma: +0/-0
The New 1.69 Genisys Forge Released
« Reply #5 on: March 22, 2011, 03:24:44 am »


               Uh oh _Guile. You accidentally posted the wrong pic. This is the real one:

420's real pic